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*
* Licensed to the Apache Software Foundation (ASF) under one
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* to you under the Apache License, Version 2.0 (the
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*
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#include "precompiled_configmgr.hxx"
#include "sal/config.h"
#include <algorithm>
#include <functional>
#include <vector>
#include "rtl/ref.hxx"
#include "rtl/ustring.hxx"
#include "data.hxx"
#include "node.hxx"
#include "nodemap.hxx"
#include "setnode.hxx"
namespace configmgr {
namespace {
// Work around some compilers' failure to accept
// std::binder1st(std::ptr_fun(&Data::equalTemplateNames), ...):
class EqualTemplateNames:
public std::unary_function< rtl::OUString const &, bool >
{
public:
inline explicit EqualTemplateNames(rtl::OUString const & shortName):
shortName_(shortName) {}
inline bool operator ()(rtl::OUString const & longName) const
{ return Data::equalTemplateNames(shortName_, longName); }
private:
rtl::OUString const & shortName_;
};
}
SetNode::SetNode(
int layer, rtl::OUString const & defaultTemplateName,
rtl::OUString const & templateName):
Node(layer), defaultTemplateName_(defaultTemplateName),
templateName_(templateName), mandatory_(Data::NO_LAYER)
{}
rtl::Reference< Node > SetNode::clone(bool keepTemplateName) const {
return new SetNode(*this, keepTemplateName);
}
NodeMap & SetNode::getMembers() {
return members_;
}
rtl::OUString SetNode::getTemplateName() const {
return templateName_;
}
void SetNode::setMandatory(int layer) {
mandatory_ = layer;
}
int SetNode::getMandatory() const {
return mandatory_;
}
rtl::OUString const & SetNode::getDefaultTemplateName() const {
return defaultTemplateName_;
}
std::vector< rtl::OUString > & SetNode::getAdditionalTemplateNames() {
return additionalTemplateNames_;
}
bool SetNode::isValidTemplate(rtl::OUString const & templateName) const {
return Data::equalTemplateNames(templateName, defaultTemplateName_) ||
(std::find_if(
additionalTemplateNames_.begin(),
additionalTemplateNames_.end(), EqualTemplateNames(templateName)) !=
additionalTemplateNames_.end());
}
SetNode::SetNode(SetNode const & other, bool keepTemplateName):
Node(other), defaultTemplateName_(other.defaultTemplateName_),
additionalTemplateNames_(other.additionalTemplateNames_),
mandatory_(other.mandatory_)
{
cloneNodeMap(other.members_, &members_);
if (keepTemplateName) {
templateName_ = other.templateName_;
}
}
SetNode::~SetNode() {}
Node::Kind SetNode::kind() const {
return KIND_SET;
}
void SetNode::clear() {
members_.clear();
}
}