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#ifndef CHART2_DRAGMETHOD_ROTATEDIAGRAM_HXX
#define CHART2_DRAGMETHOD_ROTATEDIAGRAM_HXX
#include "DragMethod_Base.hxx"
// header for class ::basegfx::B3DPolyPolygon
#include <basegfx/polygon/b3dpolypolygon.hxx>
namespace chart
{
class DragMethod_RotateDiagram : public DragMethod_Base
{
public:
enum RotationDirection
{
ROTATIONDIRECTION_FREE,
ROTATIONDIRECTION_X,
ROTATIONDIRECTION_Y,
ROTATIONDIRECTION_Z
};
DragMethod_RotateDiagram( DrawViewWrapper& rDrawViewWrapper
, const rtl::OUString& rObjectCID
, const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XModel >& xChartModel
, RotationDirection eRotationDirection
);
virtual ~DragMethod_RotateDiagram();
virtual void TakeSdrDragComment(String& rStr) const;
virtual bool BeginSdrDrag();
virtual void MoveSdrDrag(const Point& rPnt);
virtual bool EndSdrDrag(bool bCopy);
virtual void CreateOverlayGeometry(sdr::overlay::OverlayManager& rOverlayManager);
private:
E3dScene* m_pScene;
Rectangle m_aReferenceRect;
Point m_aStartPos;
basegfx::B3DPolyPolygon m_aWireframePolyPolygon;
double m_fInitialXAngleRad;
double m_fInitialYAngleRad;
double m_fInitialZAngleRad;
double m_fAdditionalXAngleRad;
double m_fAdditionalYAngleRad;
double m_fAdditionalZAngleRad;
sal_Int32 m_nInitialHorizontalAngleDegree;
sal_Int32 m_nInitialVerticalAngleDegree;
sal_Int32 m_nAdditionalHorizontalAngleDegree;
sal_Int32 m_nAdditionalVerticalAngleDegree;
RotationDirection m_eRotationDirection;
sal_Bool m_bRightAngledAxes;
};
} // namespace chart
// CHART2_DRAGMETHOD_ROTATEDIAGRAM_HXX
#endif