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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
#ifndef _CHARTWINDOW_HXX
#define _CHARTWINDOW_HXX
#include <vcl/window.hxx>
//.............................................................................
namespace chart
{
//.............................................................................
class WindowController;
//-----------------------------------------------------------------------------
/** The ChartWindow collects events from the window and forwards them the to the controller
thus the controller can perform appropriate actions
*/
class ChartWindow : public Window
{
public:
ChartWindow( WindowController* pWindowController, Window* pParent, WinBits nStyle );
virtual ~ChartWindow();
void clear();
//from base class Window:
virtual void PrePaint();
virtual void Paint( const Rectangle& rRect );
virtual void MouseButtonDown( const MouseEvent& rMEvt );
virtual void MouseMove( const MouseEvent& rMEvt );
virtual void Tracking( const TrackingEvent& rTEvt );
virtual void MouseButtonUp( const MouseEvent& rMEvt );
virtual void Resize();
virtual void Activate();
virtual void Deactivate();
virtual void GetFocus();
virtual void LoseFocus();
virtual void Command( const CommandEvent& rCEvt );
virtual void KeyInput( const KeyEvent& rKEvt );
virtual void DataChanged( const DataChangedEvent& rDCEvt );
virtual void RequestHelp( const HelpEvent& rHEvt );
void ForceInvalidate();
virtual void Invalidate( sal_uInt16 nFlags = 0 );
virtual void Invalidate( const Rectangle& rRect, sal_uInt16 nFlags = 0 );
virtual void Invalidate( const Region& rRegion, sal_uInt16 nFlags = 0 );
virtual ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible > CreateAccessible();
private:
WindowController* m_pWindowController;
bool m_bInPaint;
void adjustHighContrastMode();
};
//.............................................................................
} //namespace chart
//.............................................................................
#endif