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*
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#ifndef _CHART2_TP_3D_SCENE_ILLUMIMATION_HXX
#define _CHART2_TP_3D_SCENE_ILLUMIMATION_HXX
#include "ModifyListenerCallBack.hxx"
#include "TimerTriggeredControllerLock.hxx"
// #ifndef _COM_SUN_STAR_CHART2_SCENEDESCRIPTOR_HPP_
// #include <com/sun/star/chart2/SceneDescriptor.hpp>
// #endif
#include <com/sun/star/beans/XPropertySet.hpp>
// header for class TabPage
#include <vcl/tabpage.hxx>
// header for class FixedText
#include <vcl/fixed.hxx>
// header for class CheckBox
#ifndef _SV_BUTTON_HXX
#include <vcl/button.hxx>
#endif
// header for class ColorLB
#include <svx/dlgctrl.hxx>
// header for class SvxLightCtl3D
#include <svx/dlgctl3d.hxx>
//.............................................................................
namespace chart
{
//.............................................................................
class LightButton : public ImageButton
{
public:
LightButton( Window* pParent, const ResId& rResId, sal_Int32 nLightNumber );
virtual ~LightButton();
void switchLightOn(bool bOn);
bool isLightOn() const;
private:
bool m_bLightOn;
};
class ColorButton : public ImageButton
{
public:
ColorButton( Window* pParent, const ResId& rResId );
virtual ~ColorButton();
};
struct LightSourceInfo;
class ThreeD_SceneIllumination_TabPage : public TabPage
{
public:
ThreeD_SceneIllumination_TabPage(
Window* pWindow,
const ::com::sun::star::uno::Reference<
::com::sun::star::beans::XPropertySet > & xSceneProperties,
const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XModel >& xChartModel,
XColorListSharedPtr aColorTable );
virtual ~ThreeD_SceneIllumination_TabPage();
// has to be called in case the dialog was closed with OK
void commitPendingChanges();
private:
DECL_LINK( ClickLightSourceButtonHdl, LightButton* );
DECL_LINK( SelectColorHdl, ColorLB* );
DECL_LINK( ColorDialogHdl, Button* );
DECL_LINK( PreviewChangeHdl, void* );
DECL_LINK( PreviewSelectHdl, void* );
void updatePreview();
private:
DECL_LINK(fillControlsFromModel, void *);
void applyLightSourceToModel( sal_uInt32 nLightNumber );
void applyLightSourcesToModel();
FixedText m_aFT_LightSource;
LightButton m_aBtn_Light1;
LightButton m_aBtn_Light2;
LightButton m_aBtn_Light3;
LightButton m_aBtn_Light4;
LightButton m_aBtn_Light5;
LightButton m_aBtn_Light6;
LightButton m_aBtn_Light7;
LightButton m_aBtn_Light8;
ColorLB m_aLB_LightSource;
ColorButton m_aBtn_LightSource_Color;
FixedText m_aFT_AmbientLight;
ColorLB m_aLB_AmbientLight;
ColorButton m_aBtn_AmbientLight_Color;
SvxLightCtl3D m_aCtl_Preview;
LightSourceInfo* m_pLightSourceInfoList;
::com::sun::star::uno::Reference<
::com::sun::star::beans::XPropertySet > m_xSceneProperties;
TimerTriggeredControllerLock m_aTimerTriggeredControllerLock;
bool m_bInCommitToModel;
ModifyListenerCallBack m_aModelChangeListener;
::com::sun::star::uno::Reference<
::com::sun::star::frame::XModel > m_xChartModel;
};
//.............................................................................
} //namespace chart
//.............................................................................
#endif