blob: d8d1cce001747fb7113d7081b73c002da2a0649c [file] [log] [blame]
/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
#ifndef _VCLCANVAS_TOOLS_HXX
#define _VCLCANVAS_TOOLS_HXX
#include <osl/mutex.hxx>
#include <vos/mutex.hxx>
#include <vcl/svapp.hxx>
#include <vcl/outdev.hxx>
#include <basegfx/polygon/b2dpolypolygon.hxx>
#include <com/sun/star/uno/Reference.hxx>
#include <com/sun/star/uno/Sequence.hxx>
#include <canvas/vclwrapper.hxx>
#include "outdevprovider.hxx"
class OutputDevice;
class Point;
class Size;
namespace basegfx
{
namespace matrix
{
class B2DHomMatrix;
}
namespace vector
{
class B2DVector;
}
namespace point
{
class B2DPoint;
}
}
namespace com { namespace sun { namespace star { namespace awt
{
struct Point;
struct Size;
struct Rectangle;
} } } }
namespace com { namespace sun { namespace star { namespace drawing
{
struct HomogenMatrix3;
} } } }
namespace com { namespace sun { namespace star { namespace geometry
{
struct RealPoint2D;
struct RealSize2D;
struct RealRectangle2D;
} } } }
namespace com { namespace sun { namespace star { namespace rendering
{
struct RenderState;
struct ViewState;
class XCanvas;
class XBitmap;
class XPolyPolygon2D;
} } } }
namespace vclcanvas
{
namespace tools
{
::BitmapEx
bitmapExFromXBitmap( const ::com::sun::star::uno::Reference<
::com::sun::star::rendering::XBitmap >& );
/** Setup VCL font and output position
@returns false, if no text output should happen
*/
bool setupFontTransform( ::Point& o_rPoint,
::Font& io_rVCLFont,
const ::com::sun::star::rendering::ViewState& viewState,
const ::com::sun::star::rendering::RenderState& renderState,
::OutputDevice& rOutDev );
/** Predicate, to determine whether polygon is actually an axis-aligned rectangle
@return true, if the polygon is a rectangle.
*/
bool isRectangle( const PolyPolygon& rPolyPoly );
// Little helper to encapsulate locking into policy class
class LocalGuard
{
public:
LocalGuard() :
aGuard( Application::GetSolarMutex() )
{
}
/// To be compatible with CanvasBase mutex concept
LocalGuard( const ::osl::Mutex& ) :
aGuard( Application::GetSolarMutex() )
{
}
private:
::vos::OGuard aGuard;
};
class OutDevStateKeeper
{
public:
explicit OutDevStateKeeper( OutputDevice& rOutDev ) :
mpOutDev( &rOutDev ),
mbMappingWasEnabled( mpOutDev->IsMapModeEnabled() ),
mnAntiAliasing( mpOutDev->GetAntialiasing() )
{
init();
}
explicit OutDevStateKeeper( const OutDevProviderSharedPtr& rOutDev ) :
mpOutDev( rOutDev.get() ? &(rOutDev->getOutDev()) : NULL ),
mbMappingWasEnabled( mpOutDev ? mpOutDev->IsMapModeEnabled() : false ),
mnAntiAliasing( mpOutDev ? mpOutDev->GetAntialiasing() : 0 )
{
init();
}
~OutDevStateKeeper()
{
if( mpOutDev )
{
mpOutDev->EnableMapMode( mbMappingWasEnabled );
mpOutDev->SetAntialiasing( mnAntiAliasing );
mpOutDev->Pop();
}
}
private:
void init()
{
if( mpOutDev )
{
mpOutDev->Push();
mpOutDev->EnableMapMode(sal_False);
mpOutDev->SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW );
}
}
OutputDevice* mpOutDev;
const bool mbMappingWasEnabled;
const sal_uInt16 mnAntiAliasing;
};
::Point mapRealPoint2D( const ::com::sun::star::geometry::RealPoint2D& rPoint,
const ::com::sun::star::rendering::ViewState& rViewState,
const ::com::sun::star::rendering::RenderState& rRenderState );
::PolyPolygon mapPolyPolygon( const ::basegfx::B2DPolyPolygon& rPoly,
const ::com::sun::star::rendering::ViewState& rViewState,
const ::com::sun::star::rendering::RenderState& rRenderState );
enum ModulationMode
{
MODULATE_NONE,
MODULATE_WITH_DEVICECOLOR
};
::BitmapEx transformBitmap( const BitmapEx& rBitmap,
const ::basegfx::B2DHomMatrix& rTransform,
const ::com::sun::star::uno::Sequence< double >& rDeviceColor,
ModulationMode eModulationMode );
}
}
#endif /* _VCLCANVAS_TOOLS_HXX */