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#ifndef _VCLCANVAS_CANVASCUSTOMSPRITE_HXX
#define _VCLCANVAS_CANVASCUSTOMSPRITE_HXX
#include <cppuhelper/compbase4.hxx>
#include <comphelper/uno3.hxx>
#include <com/sun/star/lang/XServiceInfo.hpp>
#include <com/sun/star/lang/XComponent.hpp>
#include <com/sun/star/rendering/XCustomSprite.hpp>
#include <com/sun/star/rendering/XIntegerBitmap.hpp>
#include <com/sun/star/rendering/XPolyPolygon2D.hpp>
#include <vcl/virdev.hxx>
#include <canvas/vclwrapper.hxx>
#include <canvas/base/basemutexhelper.hxx>
#include <canvas/base/spritesurface.hxx>
#include <canvas/base/canvascustomspritebase.hxx>
#include "sprite.hxx"
#include "canvashelper.hxx"
#include "spritehelper.hxx"
#include "backbuffer.hxx"
#include "impltools.hxx"
#include "spritecanvas.hxx"
#include "repainttarget.hxx"
namespace vclcanvas
{
typedef ::cppu::WeakComponentImplHelper4< ::com::sun::star::rendering::XCustomSprite,
::com::sun::star::rendering::XBitmapCanvas,
::com::sun::star::rendering::XIntegerBitmap,
::com::sun::star::lang::XServiceInfo > CanvasCustomSpriteBase_Base;
/** Mixin Sprite
Have to mixin the Sprite interface before deriving from
::canvas::CanvasCustomSpriteBase, as this template should
already implement some of those interface methods.
The reason why this appears kinda convoluted is the fact that
we cannot specify non-IDL types as WeakComponentImplHelperN
template args, and furthermore, don't want to derive
::canvas::CanvasCustomSpriteBase directly from
::canvas::Sprite (because derivees of
::canvas::CanvasCustomSpriteBase have to explicitely forward
the XInterface methods (e.g. via DECLARE_UNO3_AGG_DEFAULTS)
anyway). Basically, ::canvas::CanvasCustomSpriteBase should
remain a base class that provides implementation, not to
enforce any specific interface on its derivees.
*/
class CanvasCustomSpriteSpriteBase_Base : public ::canvas::BaseMutexHelper< CanvasCustomSpriteBase_Base >,
public Sprite
{
};
typedef ::canvas::CanvasCustomSpriteBase< CanvasCustomSpriteSpriteBase_Base,
SpriteHelper,
CanvasHelper,
tools::LocalGuard,
::cppu::OWeakObject > CanvasCustomSpriteBaseT;
/* Definition of CanvasCustomSprite class */
class CanvasCustomSprite : public CanvasCustomSpriteBaseT,
public RepaintTarget
{
public:
CanvasCustomSprite( const ::com::sun::star::geometry::RealSize2D& rSpriteSize,
::com::sun::star::rendering::XGraphicDevice& rDevice,
const ::canvas::SpriteSurface::Reference& rOwningSpriteCanvas,
const OutDevProviderSharedPtr& rOutDevProvider,
bool bShowSpriteBounds );
virtual void SAL_CALL disposing();
// Forwarding the XComponent implementation to the
// cppu::ImplHelper templated base
// Classname Base doing refcount Base implementing the XComponent interface
// | | |
// V V V
DECLARE_UNO3_XCOMPONENT_AGG_DEFAULTS( CanvasCustomSprite, CanvasCustomSpriteBase_Base, ::cppu::WeakComponentImplHelperBase );
// XServiceInfo
virtual ::rtl::OUString SAL_CALL getImplementationName() throw( ::com::sun::star::uno::RuntimeException );
virtual sal_Bool SAL_CALL supportsService( const ::rtl::OUString& ServiceName ) throw( ::com::sun::star::uno::RuntimeException );
virtual ::com::sun::star::uno::Sequence< ::rtl::OUString > SAL_CALL getSupportedServiceNames() throw( ::com::sun::star::uno::RuntimeException );
// Sprite
virtual void redraw( OutputDevice& rOutDev,
bool bBufferedUpdate ) const;
virtual void redraw( OutputDevice& rOutDev,
const ::basegfx::B2DPoint& rPos,
bool bBufferedUpdate ) const;
// RepaintTarget
virtual bool repaint( const GraphicObjectSharedPtr& rGrf,
const ::com::sun::star::rendering::ViewState& viewState,
const ::com::sun::star::rendering::RenderState& renderState,
const ::Point& rPt,
const ::Size& rSz,
const GraphicAttr& rAttr ) const;
};
}
#endif /* _VCLCANVAS_CANVASCUSTOMSPRITE_HXX */