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*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
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// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_canvas.hxx"
#include <canvas/debug.hxx>
#include <tools/diagnose_ex.h>
#include <com/sun/star/util/Endianness.hpp>
#include <rtl/logfile.hxx>
#include <rtl/math.hxx>
#include <tools/poly.hxx>
#include <vcl/window.hxx>
#include <vcl/bitmapex.hxx>
#include <vcl/bmpacc.hxx>
#include <vcl/canvastools.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <basegfx/point/b2dpoint.hxx>
#include <basegfx/tools/canvastools.hxx>
#include <basegfx/numeric/ftools.hxx>
#include <canvas/canvastools.hxx>
#include "canvasbitmap.hxx"
#include "canvasbitmaphelper.hxx"
using namespace ::com::sun::star;
namespace vclcanvas
{
CanvasBitmapHelper::CanvasBitmapHelper() :
mpBackBuffer(),
mpOutDevReference()
{
}
void CanvasBitmapHelper::setBitmap( const BitmapEx& rBitmap )
{
ENSURE_OR_THROW( mpOutDev,
"Invalid reference device" );
mpBackBuffer.reset( new BitmapBackBuffer( rBitmap,
mpOutDev->getOutDev() ) );
// tell canvas helper about the new target OutDev (don't
// protect state, it's our own VirDev, anyways)
setOutDev( mpBackBuffer, false );
}
void CanvasBitmapHelper::init( const BitmapEx& rBitmap,
rendering::XGraphicDevice& rDevice,
const OutDevProviderSharedPtr& rOutDevReference )
{
mpOutDevReference = rOutDevReference;
mpBackBuffer.reset( new BitmapBackBuffer( rBitmap, rOutDevReference->getOutDev() ));
// forward new settings to base class (ref device, output
// surface, no protection (own backbuffer), alpha depends on
// whether BmpEx is transparent or not)
CanvasHelper::init( rDevice,
mpBackBuffer,
false,
rBitmap.IsTransparent() );
}
void CanvasBitmapHelper::disposing()
{
mpBackBuffer.reset();
mpOutDevReference.reset();
// forward to base class
CanvasHelper::disposing();
}
geometry::IntegerSize2D CanvasBitmapHelper::getSize()
{
if( !mpBackBuffer )
return geometry::IntegerSize2D();
return ::vcl::unotools::integerSize2DFromSize( mpBackBuffer->getBitmapSizePixel() );
}
void CanvasBitmapHelper::clear()
{
// are we disposed?
if( mpBackBuffer )
mpBackBuffer->clear(); // alpha vdev needs special treatment
}
uno::Reference< rendering::XBitmap > CanvasBitmapHelper::getScaledBitmap( const geometry::RealSize2D& newSize,
sal_Bool beFast )
{
ENSURE_OR_THROW( mpDevice,
"disposed CanvasHelper" );
RTL_LOGFILE_CONTEXT( aLog, "::vclcanvas::CanvasBitmapHelper::getScaledBitmap()" );
if( !mpBackBuffer || mpDevice )
return uno::Reference< rendering::XBitmap >(); // we're disposed
BitmapEx aRes( mpBackBuffer->getBitmapReference() );
aRes.Scale( ::vcl::unotools::sizeFromRealSize2D(newSize),
beFast ? BMP_SCALE_FASTESTINTERPOLATE : BMP_SCALE_INTERPOLATE );
return uno::Reference< rendering::XBitmap >(
new CanvasBitmap( aRes, *mpDevice, mpOutDevReference ) );
}
uno::Sequence< sal_Int8 > CanvasBitmapHelper::getData( rendering::IntegerBitmapLayout& rLayout,
const geometry::IntegerRectangle2D& rect )
{
RTL_LOGFILE_CONTEXT( aLog, "::vclcanvas::CanvasBitmapHelper::getData()" );
if( !mpBackBuffer )
return uno::Sequence< sal_Int8 >(); // we're disposed
rLayout = getMemoryLayout();
Bitmap aBitmap( mpBackBuffer->getBitmapReference().GetBitmap() );
Bitmap aAlpha( mpBackBuffer->getBitmapReference().GetAlpha().GetBitmap() );
ScopedBitmapReadAccess pReadAccess( aBitmap.AcquireReadAccess(),
aBitmap );
ScopedBitmapReadAccess pAlphaReadAccess( aAlpha.IsEmpty() ?
(BitmapReadAccess*)NULL : aAlpha.AcquireReadAccess(),
aAlpha );
ENSURE_OR_THROW( pReadAccess.get() != NULL,
"Could not acquire read access to bitmap" );
// TODO(F1): Support more formats.
const Size aBmpSize( aBitmap.GetSizePixel() );
rLayout.ScanLines = aBmpSize.Height();
rLayout.ScanLineBytes = aBmpSize.Width()*4;
rLayout.ScanLineStride = rLayout.ScanLineBytes;
// for the time being, always return as BGRA
uno::Sequence< sal_Int8 > aRes( 4*aBmpSize.Width()*aBmpSize.Height() );
sal_Int8* pRes = aRes.getArray();
int nCurrPos(0);
for( int y=rect.Y1;
y<aBmpSize.Height() && y<rect.Y2;
++y )
{
if( pAlphaReadAccess.get() != NULL )
{
for( int x=rect.X1;
x<aBmpSize.Width() && x<rect.X2;
++x )
{
pRes[ nCurrPos++ ] = pReadAccess->GetColor( y, x ).GetRed();
pRes[ nCurrPos++ ] = pReadAccess->GetColor( y, x ).GetGreen();
pRes[ nCurrPos++ ] = pReadAccess->GetColor( y, x ).GetBlue();
pRes[ nCurrPos++ ] = pAlphaReadAccess->GetPixel( y, x ).GetIndex();
}
}
else
{
for( int x=rect.X1;
x<aBmpSize.Width() && x<rect.X2;
++x )
{
pRes[ nCurrPos++ ] = pReadAccess->GetColor( y, x ).GetRed();
pRes[ nCurrPos++ ] = pReadAccess->GetColor( y, x ).GetGreen();
pRes[ nCurrPos++ ] = pReadAccess->GetColor( y, x ).GetBlue();
pRes[ nCurrPos++ ] = sal_uInt8(255);
}
}
}
return aRes;
}
void CanvasBitmapHelper::setData( const uno::Sequence< sal_Int8 >& data,
const rendering::IntegerBitmapLayout& rLayout,
const geometry::IntegerRectangle2D& rect )
{
RTL_LOGFILE_CONTEXT( aLog, "::vclcanvas::CanvasBitmapHelper::setData()" );
if( !mpBackBuffer )
return; // we're disposed
const rendering::IntegerBitmapLayout aRefLayout( getMemoryLayout() );
ENSURE_ARG_OR_THROW( aRefLayout.PlaneStride != rLayout.PlaneStride ||
aRefLayout.ColorSpace != rLayout.ColorSpace ||
aRefLayout.Palette != rLayout.Palette ||
aRefLayout.IsMsbFirst != rLayout.IsMsbFirst,
"Mismatching memory layout" );
// retrieve local copies from the BitmapEx, which are later
// stored back. Unfortunately, the BitmapEx does not permit
// in-place modifications, as they are necessary here.
Bitmap aBitmap( mpBackBuffer->getBitmapReference().GetBitmap() );
Bitmap aAlpha( mpBackBuffer->getBitmapReference().GetAlpha().GetBitmap() );
bool bCopyBack( false ); // only copy something back, if we
// actually changed a pixel
{
ScopedBitmapWriteAccess pWriteAccess( aBitmap.AcquireWriteAccess(),
aBitmap );
ScopedBitmapWriteAccess pAlphaWriteAccess( aAlpha.IsEmpty() ?
(BitmapWriteAccess*)NULL : aAlpha.AcquireWriteAccess(),
aAlpha );
if( pAlphaWriteAccess.get() )
{
DBG_ASSERT( pAlphaWriteAccess->GetScanlineFormat() == BMP_FORMAT_8BIT_PAL ||
pAlphaWriteAccess->GetScanlineFormat() == BMP_FORMAT_8BIT_TC_MASK,
"non-8bit alpha not supported!" );
}
ENSURE_OR_THROW( pWriteAccess.get() != NULL,
"Could not acquire write access to bitmap" );
// TODO(F1): Support more formats.
const Size aBmpSize( aBitmap.GetSizePixel() );
// for the time being, always read as BGRA
int x, y, nCurrPos(0);
for( y=rect.Y1;
y<aBmpSize.Height() && y<rect.Y2;
++y )
{
if( pAlphaWriteAccess.get() != NULL )
{
switch( pWriteAccess->GetScanlineFormat() )
{
case BMP_FORMAT_8BIT_PAL:
{
Scanline pScan = pWriteAccess->GetScanline( y );
Scanline pAScan = pAlphaWriteAccess->GetScanline( y );
for( x=rect.X1;
x<aBmpSize.Width() && x<rect.X2;
++x )
{
*pScan++ = (sal_uInt8)pWriteAccess->GetBestPaletteIndex(
BitmapColor( data[ nCurrPos ],
data[ nCurrPos+1 ],
data[ nCurrPos+2 ] ) );
nCurrPos += 3;
// cast to unsigned byte, for correct subtraction result
*pAScan++ = static_cast<sal_uInt8>(255 -
static_cast<sal_uInt8>(data[ nCurrPos++ ]));
}
}
break;
case BMP_FORMAT_24BIT_TC_BGR:
{
Scanline pScan = pWriteAccess->GetScanline( y );
Scanline pAScan = pAlphaWriteAccess->GetScanline( y );
for( x=rect.X1;
x<aBmpSize.Width() && x<rect.X2;
++x )
{
*pScan++ = data[ nCurrPos+2 ];
*pScan++ = data[ nCurrPos+1 ];
*pScan++ = data[ nCurrPos ];
nCurrPos += 3;
// cast to unsigned byte, for correct subtraction result
*pAScan++ = static_cast<sal_uInt8>(255 -
static_cast<sal_uInt8>(data[ nCurrPos++ ]));
}
}
break;
case BMP_FORMAT_24BIT_TC_RGB:
{
Scanline pScan = pWriteAccess->GetScanline( y );
Scanline pAScan = pAlphaWriteAccess->GetScanline( y );
for( x=rect.X1;
x<aBmpSize.Width() && x<rect.X2;
++x )
{
*pScan++ = data[ nCurrPos ];
*pScan++ = data[ nCurrPos+1 ];
*pScan++ = data[ nCurrPos+2 ];
nCurrPos += 3;
// cast to unsigned byte, for correct subtraction result
*pAScan++ = static_cast<sal_uInt8>(255 -
static_cast<sal_uInt8>(data[ nCurrPos++ ]));
}
}
break;
default:
{
for( x=rect.X1;
x<aBmpSize.Width() && x<rect.X2;
++x )
{
pWriteAccess->SetPixel( y, x, BitmapColor( data[ nCurrPos ],
data[ nCurrPos+1 ],
data[ nCurrPos+2 ] ) );
nCurrPos += 3;
// cast to unsigned byte, for correct subtraction result
pAlphaWriteAccess->SetPixel( y, x,
BitmapColor(
static_cast<sal_uInt8>(255 -
static_cast<sal_uInt8>(data[ nCurrPos++ ])) ) );
}
}
break;
}
}
else
{
// TODO(Q3): This is copy'n'pasted from
// canvashelper.cxx, unify!
switch( pWriteAccess->GetScanlineFormat() )
{
case BMP_FORMAT_8BIT_PAL:
{
Scanline pScan = pWriteAccess->GetScanline( y );
for( x=rect.X1;
x<aBmpSize.Width() && x<rect.X2;
++x )
{
*pScan++ = (sal_uInt8)pWriteAccess->GetBestPaletteIndex(
BitmapColor( data[ nCurrPos ],
data[ nCurrPos+1 ],
data[ nCurrPos+2 ] ) );
nCurrPos += 4; // skip three colors, _plus_ alpha
}
}
break;
case BMP_FORMAT_24BIT_TC_BGR:
{
Scanline pScan = pWriteAccess->GetScanline( y );
for( x=rect.X1;
x<aBmpSize.Width() && x<rect.X2;
++x )
{
*pScan++ = data[ nCurrPos+2 ];
*pScan++ = data[ nCurrPos+1 ];
*pScan++ = data[ nCurrPos ];
nCurrPos += 4; // skip three colors, _plus_ alpha
}
}
break;
case BMP_FORMAT_24BIT_TC_RGB:
{
Scanline pScan = pWriteAccess->GetScanline( y );
for( x=rect.X1;
x<aBmpSize.Width() && x<rect.X2;
++x )
{
*pScan++ = data[ nCurrPos ];
*pScan++ = data[ nCurrPos+1 ];
*pScan++ = data[ nCurrPos+2 ];
nCurrPos += 4; // skip three colors, _plus_ alpha
}
}
break;
default:
{
for( x=rect.X1;
x<aBmpSize.Width() && x<rect.X2;
++x )
{
pWriteAccess->SetPixel( y, x, BitmapColor( data[ nCurrPos ],
data[ nCurrPos+1 ],
data[ nCurrPos+2 ] ) );
nCurrPos += 4; // skip three colors, _plus_ alpha
}
}
break;
}
}
bCopyBack = true;
}
}
// copy back only here, since the BitmapAccessors must be
// destroyed beforehand
if( bCopyBack )
{
if( aAlpha.IsEmpty() )
setBitmap( BitmapEx( aBitmap ) );
else
setBitmap( BitmapEx( aBitmap,
AlphaMask( aAlpha ) ) );
}
}
void CanvasBitmapHelper::setPixel( const uno::Sequence< sal_Int8 >& color,
const rendering::IntegerBitmapLayout& rLayout,
const geometry::IntegerPoint2D& pos )
{
RTL_LOGFILE_CONTEXT( aLog, "::vclcanvas::CanvasBitmapHelper::setPixel()" );
if( !mpBackBuffer )
return; // we're disposed
const Size aBmpSize( mpBackBuffer->getBitmapReference().GetSizePixel() );
ENSURE_ARG_OR_THROW( pos.X >= 0 && pos.X < aBmpSize.Width(),
"X coordinate out of bounds" );
ENSURE_ARG_OR_THROW( pos.Y >= 0 && pos.Y < aBmpSize.Height(),
"Y coordinate out of bounds" );
ENSURE_ARG_OR_THROW( color.getLength() > 3,
"not enough color components" );
const rendering::IntegerBitmapLayout aRefLayout( getMemoryLayout() );
ENSURE_ARG_OR_THROW( aRefLayout.PlaneStride != rLayout.PlaneStride ||
aRefLayout.ColorSpace != rLayout.ColorSpace ||
aRefLayout.Palette != rLayout.Palette ||
aRefLayout.IsMsbFirst != rLayout.IsMsbFirst,
"Mismatching memory layout" );
// retrieve local copies from the BitmapEx, which are later
// stored back. Unfortunately, the BitmapEx does not permit
// in-place modifications, as they are necessary here.
Bitmap aBitmap( mpBackBuffer->getBitmapReference().GetBitmap() );
Bitmap aAlpha( mpBackBuffer->getBitmapReference().GetAlpha().GetBitmap() );
bool bCopyBack( false ); // only copy something back, if we
// actually changed a pixel
{
ScopedBitmapWriteAccess pWriteAccess( aBitmap.AcquireWriteAccess(),
aBitmap );
ScopedBitmapWriteAccess pAlphaWriteAccess( aAlpha.IsEmpty() ?
(BitmapWriteAccess*)NULL : aAlpha.AcquireWriteAccess(),
aAlpha );
ENSURE_OR_THROW( pWriteAccess.get() != NULL,
"Could not acquire write access to bitmap" );
pWriteAccess->SetPixel( pos.Y, pos.X, BitmapColor( color[ 0 ],
color[ 1 ],
color[ 2 ] ) );
if( pAlphaWriteAccess.get() != NULL )
pAlphaWriteAccess->SetPixel( pos.Y, pos.X, BitmapColor( 255 - color[ 3 ] ) );
bCopyBack = true;
}
// copy back only here, since the BitmapAccessors must be
// destroyed beforehand
if( bCopyBack )
{
if( aAlpha.IsEmpty() )
setBitmap( BitmapEx( aBitmap ) );
else
setBitmap( BitmapEx( aBitmap,
AlphaMask( aAlpha ) ) );
}
}
uno::Sequence< sal_Int8 > CanvasBitmapHelper::getPixel( rendering::IntegerBitmapLayout& rLayout,
const geometry::IntegerPoint2D& pos )
{
RTL_LOGFILE_CONTEXT( aLog, "::vclcanvas::CanvasBitmapHelper::getPixel()" );
if( !mpBackBuffer )
return uno::Sequence< sal_Int8 >(); // we're disposed
rLayout = getMemoryLayout();
rLayout.ScanLines = 1;
rLayout.ScanLineBytes = 4;
rLayout.ScanLineStride = rLayout.ScanLineBytes;
const Size aBmpSize( mpBackBuffer->getBitmapReference().GetSizePixel() );
ENSURE_ARG_OR_THROW( pos.X >= 0 && pos.X < aBmpSize.Width(),
"X coordinate out of bounds" );
ENSURE_ARG_OR_THROW( pos.Y >= 0 && pos.Y < aBmpSize.Height(),
"Y coordinate out of bounds" );
Bitmap aBitmap( mpBackBuffer->getBitmapReference().GetBitmap() );
Bitmap aAlpha( mpBackBuffer->getBitmapReference().GetAlpha().GetBitmap() );
ScopedBitmapReadAccess pReadAccess( aBitmap.AcquireReadAccess(),
aBitmap );
ScopedBitmapReadAccess pAlphaReadAccess( aAlpha.IsEmpty() ?
(BitmapReadAccess*)NULL : aAlpha.AcquireReadAccess(),
aAlpha );
ENSURE_OR_THROW( pReadAccess.get() != NULL,
"Could not acquire read access to bitmap" );
uno::Sequence< sal_Int8 > aRes( 4 );
sal_Int8* pRes = aRes.getArray();
const BitmapColor aColor( pReadAccess->GetColor( pos.Y, pos.X ) );
pRes[ 0 ] = aColor.GetRed();
pRes[ 1 ] = aColor.GetGreen();
pRes[ 2 ] = aColor.GetBlue();
if( pAlphaReadAccess.get() != NULL )
pRes[ 3 ] = pAlphaReadAccess->GetPixel( pos.Y, pos.X ).GetIndex();
else
pRes[ 3 ] = sal_uInt8(255);
return aRes;
}
rendering::IntegerBitmapLayout CanvasBitmapHelper::getMemoryLayout()
{
if( !mpOutDev.get() )
return rendering::IntegerBitmapLayout(); // we're disposed
return ::canvas::tools::getStdMemoryLayout(getSize());
}
BitmapEx CanvasBitmapHelper::getBitmap() const
{
if( !mpBackBuffer )
return BitmapEx(); // we're disposed
else
return mpBackBuffer->getBitmapReference();
}
}