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*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
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*
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#ifndef _VCLCANVAS_BACKBUFFER_HXX_
#define _VCLCANVAS_BACKBUFFER_HXX_
#include <vcl/virdev.hxx>
#include <canvas/vclwrapper.hxx>
#include "outdevprovider.hxx"
#include <boost/shared_ptr.hpp>
namespace vclcanvas
{
/// Background buffer abstraction
class BackBuffer : public OutDevProvider
{
public:
/** Create a backbuffer for given reference device
@param bMonochromeBuffer
When false, default depth of reference device is
chosen. When true, the buffer will be monochrome, i.e. one
bit deep.
*/
BackBuffer( const OutputDevice& rRefDevice,
bool bMonochromeBuffer=false );
virtual OutputDevice& getOutDev();
virtual const OutputDevice& getOutDev() const;
void setSize( const ::Size& rNewSize );
private:
::canvas::vcltools::VCLObject<VirtualDevice> maVDev;
};
typedef ::boost::shared_ptr< BackBuffer > BackBufferSharedPtr;
}
#endif /* #ifndef _VCLCANVAS_BACKBUFFER_HXX_ */