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#ifndef _DXCANVAS_DXSURFACEBITMAP_HXX
#define _DXCANVAS_DXSURFACEBITMAP_HXX
#include <canvas/rendering/isurfaceproxy.hxx>
#include <canvas/rendering/isurfaceproxymanager.hxx>
#include "dx_ibitmap.hxx"
#include "dx_canvasfont.hxx" //winstuff
#include "dx_gdiplususer.hxx"
#include "dx_rendermodule.hxx"
namespace dxcanvas
{
class DXSurfaceBitmap : public IBitmap
{
public:
DXSurfaceBitmap( const ::basegfx::B2IVector& rSize,
const canvas::ISurfaceProxyManagerSharedPtr& rMgr,
const IDXRenderModuleSharedPtr& rRenderModule,
bool bWithAlpha );
bool resize( const ::basegfx::B2IVector& rSize );
void clear();
virtual GraphicsSharedPtr getGraphics();
virtual BitmapSharedPtr getBitmap() const;
virtual ::basegfx::B2IVector getSize() const;
virtual bool hasAlpha() const;
COMReference<surface_type> getSurface() const { return mpSurface; }
bool draw( double fAlpha,
const ::basegfx::B2DPoint& rPos,
const ::basegfx::B2DHomMatrix& rTransform );
bool draw( const ::basegfx::B2IRange& rArea );
bool draw( double fAlpha,
const ::basegfx::B2DPoint& rPos,
const ::basegfx::B2DRange& rArea,
const ::basegfx::B2DHomMatrix& rTransform );
bool draw( double fAlpha,
const ::basegfx::B2DPoint& rPos,
const ::basegfx::B2DPolyPolygon& rClipPoly,
const ::basegfx::B2DHomMatrix& rTransform );
virtual ::com::sun::star::uno::Sequence< sal_Int8 > getData(
::com::sun::star::rendering::IntegerBitmapLayout& bitmapLayout,
const ::com::sun::star::geometry::IntegerRectangle2D& rect );
virtual void setData(
const ::com::sun::star::uno::Sequence< sal_Int8 >& data,
const ::com::sun::star::rendering::IntegerBitmapLayout& bitmapLayout,
const ::com::sun::star::geometry::IntegerRectangle2D& rect );
virtual void setPixel(
const ::com::sun::star::uno::Sequence< sal_Int8 >& color,
const ::com::sun::star::rendering::IntegerBitmapLayout& bitmapLayout,
const ::com::sun::star::geometry::IntegerPoint2D& pos );
virtual ::com::sun::star::uno::Sequence< sal_Int8 > getPixel(
::com::sun::star::rendering::IntegerBitmapLayout& bitmapLayout,
const ::com::sun::star::geometry::IntegerPoint2D& pos );
#ifdef DX_DEBUG_IMAGES
void imageDebugger();
#endif
private:
void init();
// Refcounted global GDI+ state container
GDIPlusUserSharedPtr mpGdiPlusUser;
// size of this image in pixels [integral unit]
::basegfx::B2IVector maSize;
// pointer to the rendermodule, needed to create surfaces
// which are used as container for the actual pixel data.
// generally we could use any kind of storage, but GDI+
// is not willing to render antialiased fonts unless we
// use this special kind of container, don't ask me why...
IDXRenderModuleSharedPtr mpRenderModule;
// pointer to the surface manager, needed in case clients
// want to resize the bitmap.
canvas::ISurfaceProxyManagerSharedPtr mpSurfaceManager;
// access point to the surface proxy which handles
// the hardware-dependent rendering stuff.
canvas::ISurfaceProxySharedPtr mpSurfaceProxy;
// container for pixel data, we need to use a directx
// surface since GDI+ sucks...
COMReference<surface_type> mpSurface;
// since GDI+ does not work correctly in case we
// run on a 16bit display [don't ask me why] we need
// to occasionally render to a native GDI+ bitmap.
BitmapSharedPtr mpGDIPlusBitmap;
// Graphics for the mpGDIPlusBitmap
GraphicsSharedPtr mpGraphics;
// internal implementation of the iColorBuffer interface
canvas::IColorBufferSharedPtr mpColorBuffer;
// indicates wether the associated surface needs
// to refresh its contents or not. in other words,
// this flag is set iff both representations are
// out of sync.
mutable bool mbIsSurfaceDirty;
// true if the bitmap contains an alpha channel
bool mbAlpha;
};
typedef ::boost::shared_ptr< DXSurfaceBitmap > DXSurfaceBitmapSharedPtr;
}
#endif