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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
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*************************************************************/
#ifndef INCLUDED_DXCANVAS_SPRITE_HXX
#define INCLUDED_DXCANVAS_SPRITE_HXX
#include <canvas/base/sprite.hxx>
namespace dxcanvas
{
/** Specialization of ::canvas::Sprite interface, to also provide
redraw methods.
*/
class Sprite : public ::canvas::Sprite
{
public:
/** Redraw sprite using the hardware
This method will silently fail, if the previous
restoreTextures() call failed.
*/
virtual void redraw() const = 0;
};
}
#endif /* INCLUDED_DXCANVAS_SPRITE_HXX */