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#ifndef INCLUDED_CANVAS_CANVASCUSTOMSPRITEBASE_HXX
#define INCLUDED_CANVAS_CANVASCUSTOMSPRITEBASE_HXX
#include <com/sun/star/lang/XServiceInfo.hpp>
#include <com/sun/star/rendering/XCustomSprite.hpp>
#include <com/sun/star/rendering/XPolyPolygon2D.hpp>
#include <basegfx/point/b2dpoint.hxx>
#include <basegfx/vector/b2dvector.hxx>
#include <basegfx/range/b2drange.hxx>
#include <canvas/base/integerbitmapbase.hxx>
#include <canvas/base/sprite.hxx>
#include <boost/utility.hpp>
namespace canvas
{
/** Helper template to handle XCustomSprite method forwarding to
CanvasCustomSpriteHelper
Use this helper to handle the XCustomSprite part of your
implementation.
@tpl Base
Base class to use, most probably one of the
WeakComponentImplHelperN templates with the appropriate
interfaces. At least XCustomSprite and Sprite should be among
them (why else would you use this template, then?). Base class
must have an Base( const Mutex& ) constructor (like the
WeakComponentImplHelperN templates have).
@tpl SpriteHelper
Sprite helper implementation for the backend in question
@tpl CanvasHelper
Canvas helper implementation for the backend in question
@tpl Mutex
Lock strategy to use. Defaults to using the
OBaseMutex-provided lock. Everytime one of the methods is
entered, an object of type Mutex is created with m_aMutex as
the sole parameter, and destroyed again when the method scope
is left.
@tpl UnambiguousBase
Optional unambiguous base class for XInterface of Base. It's
sometimes necessary to specify this parameter, e.g. if Base
derives from multiple UNO interface (were each provides its
own version of XInterface, making the conversion ambiguous)
@see CanvasCustomSpriteHelper for further contractual
requirements towards the SpriteHelper type, and some examples.
*/
template< class Base,
class SpriteHelper,
class CanvasHelper,
class Mutex=::osl::MutexGuard,
class UnambiguousBase=::com::sun::star::uno::XInterface > class CanvasCustomSpriteBase :
public IntegerBitmapBase< Base, CanvasHelper, Mutex, UnambiguousBase >
{
public:
typedef IntegerBitmapBase< Base, CanvasHelper, Mutex, UnambiguousBase > BaseType;
typedef SpriteHelper SpriteHelperType;
CanvasCustomSpriteBase() :
maSpriteHelper()
{
}
/** Object is being disposed.
Called from the cppu helper base, to notify disposal of
this object. Already releases all internal references.
@derive when overriding this method in derived classes,
<em>always</em> call the base class' method!
*/
virtual void SAL_CALL disposing()
{
typename BaseType::MutexType aGuard( BaseType::m_aMutex );
maSpriteHelper.disposing();
// pass on to base class
BaseType::disposing();
}
// XCanvas: selectively override base's methods here, for opacity tracking
virtual void SAL_CALL clear() throw (::com::sun::star::uno::RuntimeException)
{
typename BaseType::MutexType aGuard( BaseType::m_aMutex );
maSpriteHelper.clearingContent( this );
// and forward to base class, which handles the actual rendering
return BaseType::clear();
}
virtual ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive > SAL_CALL
drawBitmap( const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XBitmap >& xBitmap,
const ::com::sun::star::rendering::ViewState& viewState,
const ::com::sun::star::rendering::RenderState& renderState ) throw (::com::sun::star::lang::IllegalArgumentException,
::com::sun::star::uno::RuntimeException)
{
tools::verifyArgs(xBitmap, viewState, renderState,
BOOST_CURRENT_FUNCTION,
static_cast< typename BaseType::UnambiguousBaseType* >(this));
typename BaseType::MutexType aGuard( BaseType::m_aMutex );
maSpriteHelper.checkDrawBitmap( this, xBitmap, viewState, renderState );
// and forward to base class, which handles the actual rendering
return BaseType::drawBitmap( xBitmap,
viewState,
renderState );
}
// TODO(F3): If somebody uses the XIntegerBitmap methods to
// clear pixel (setting alpha != 1.0 there), or a compositing
// mode results in similar alpha, maSpriteHelper might
// errorneously report fully opaque sprites. Effectively, all
// render methods must be overridden here; or better,
// functionality provided at the baseclass.
// XSprite
virtual void SAL_CALL setAlpha( double alpha ) throw (::com::sun::star::lang::IllegalArgumentException,
::com::sun::star::uno::RuntimeException)
{
tools::verifyRange( alpha, 0.0, 1.0 );
typename BaseType::MutexType aGuard( BaseType::m_aMutex );
maSpriteHelper.setAlpha( this, alpha );
}
virtual void SAL_CALL move( const ::com::sun::star::geometry::RealPoint2D& aNewPos,
const ::com::sun::star::rendering::ViewState& viewState,
const ::com::sun::star::rendering::RenderState& renderState ) throw (::com::sun::star::lang::IllegalArgumentException,
::com::sun::star::uno::RuntimeException)
{
tools::verifyArgs(aNewPos, viewState, renderState,
BOOST_CURRENT_FUNCTION,
static_cast< typename BaseType::UnambiguousBaseType* >(this));
typename BaseType::MutexType aGuard( BaseType::m_aMutex );
maSpriteHelper.move( this, aNewPos, viewState, renderState );
}
virtual void SAL_CALL transform( const ::com::sun::star::geometry::AffineMatrix2D& aTransformation ) throw (::com::sun::star::lang::IllegalArgumentException,
::com::sun::star::uno::RuntimeException)
{
tools::verifyArgs(aTransformation,
BOOST_CURRENT_FUNCTION,
static_cast< typename BaseType::UnambiguousBaseType* >(this));
typename BaseType::MutexType aGuard( BaseType::m_aMutex );
maSpriteHelper.transform( this, aTransformation );
}
virtual void SAL_CALL clip( const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XPolyPolygon2D >& aClip ) throw (::com::sun::star::uno::RuntimeException)
{
// NULL xClip explicitely allowed here (to clear clipping)
typename BaseType::MutexType aGuard( BaseType::m_aMutex );
maSpriteHelper.clip( this, aClip );
}
virtual void SAL_CALL setPriority( double nPriority ) throw (::com::sun::star::uno::RuntimeException)
{
typename BaseType::MutexType aGuard( BaseType::m_aMutex );
maSpriteHelper.setPriority( this, nPriority );
}
virtual void SAL_CALL show() throw (::com::sun::star::uno::RuntimeException)
{
typename BaseType::MutexType aGuard( BaseType::m_aMutex );
maSpriteHelper.show( this );
}
virtual void SAL_CALL hide() throw (::com::sun::star::uno::RuntimeException)
{
typename BaseType::MutexType aGuard( BaseType::m_aMutex );
maSpriteHelper.hide( this );
}
// XCustomSprite
virtual ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCanvas > SAL_CALL
getContentCanvas() throw (::com::sun::star::uno::RuntimeException)
{
typename BaseType::MutexType aGuard( BaseType::m_aMutex );
return this;
}
// Sprite
virtual bool isAreaUpdateOpaque( const ::basegfx::B2DRange& rUpdateArea ) const
{
typename BaseType::MutexType aGuard( BaseType::m_aMutex );
return maSpriteHelper.isAreaUpdateOpaque( rUpdateArea );
}
virtual bool isContentChanged() const
{
typename BaseType::MutexType aGuard( BaseType::m_aMutex );
return BaseType::mbSurfaceDirty;
}
virtual ::basegfx::B2DPoint getPosPixel() const
{
typename BaseType::MutexType aGuard( BaseType::m_aMutex );
return maSpriteHelper.getPosPixel();
}
virtual ::basegfx::B2DVector getSizePixel() const
{
typename BaseType::MutexType aGuard( BaseType::m_aMutex );
return maSpriteHelper.getSizePixel();
}
virtual ::basegfx::B2DRange getUpdateArea() const
{
typename BaseType::MutexType aGuard( BaseType::m_aMutex );
return maSpriteHelper.getUpdateArea();
}
virtual double getPriority() const
{
typename BaseType::MutexType aGuard( BaseType::m_aMutex );
return maSpriteHelper.getPriority();
}
protected:
SpriteHelperType maSpriteHelper;
};
}
#endif /* INCLUDED_CANVAS_CANVASCUSTOMSPRITEBASE_HXX */