| /************************************************************** |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| *************************************************************/ |
| |
| // MARKER(update_precomp.py): autogen include statement, do not remove |
| #include "precompiled_basegfx.hxx" |
| |
| #include <basegfx/polygon/b3dpolypolygontools.hxx> |
| #include <basegfx/range/b3drange.hxx> |
| #include <basegfx/polygon/b3dpolypolygon.hxx> |
| #include <basegfx/polygon/b3dpolygon.hxx> |
| #include <basegfx/polygon/b3dpolygontools.hxx> |
| #include <numeric> |
| #include <basegfx/matrix/b3dhommatrix.hxx> |
| #include <basegfx/numeric/ftools.hxx> |
| #include <osl/mutex.hxx> |
| #include <com/sun/star/drawing/DoubleSequence.hpp> |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // predefines |
| #define nMinSegments sal_uInt32(1) |
| #define nMaxSegments sal_uInt32(512) |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| namespace basegfx |
| { |
| namespace tools |
| { |
| // B3DPolyPolygon tools |
| B3DRange getRange(const B3DPolyPolygon& rCandidate) |
| { |
| B3DRange aRetval; |
| const sal_uInt32 nPolygonCount(rCandidate.count()); |
| |
| for(sal_uInt32 a(0L); a < nPolygonCount; a++) |
| { |
| B3DPolygon aCandidate = rCandidate.getB3DPolygon(a); |
| aRetval.expand(getRange(aCandidate)); |
| } |
| |
| return aRetval; |
| } |
| |
| void applyLineDashing(const B3DPolyPolygon& rCandidate, const ::std::vector<double>& rDotDashArray, B3DPolyPolygon* pLineTarget, B3DPolyPolygon* pGapTarget, double fFullDashDotLen) |
| { |
| if(0.0 == fFullDashDotLen && rDotDashArray.size()) |
| { |
| // calculate fFullDashDotLen from rDotDashArray |
| fFullDashDotLen = ::std::accumulate(rDotDashArray.begin(), rDotDashArray.end(), 0.0); |
| } |
| |
| if(rCandidate.count() && fFullDashDotLen > 0.0) |
| { |
| B3DPolyPolygon aLineTarget, aGapTarget; |
| |
| for(sal_uInt32 a(0L); a < rCandidate.count(); a++) |
| { |
| const B3DPolygon aCandidate(rCandidate.getB3DPolygon(a)); |
| |
| applyLineDashing( |
| aCandidate, |
| rDotDashArray, |
| pLineTarget ? &aLineTarget : 0, |
| pGapTarget ? &aGapTarget : 0, |
| fFullDashDotLen); |
| |
| if(pLineTarget) |
| { |
| pLineTarget->append(aLineTarget); |
| } |
| |
| if(pGapTarget) |
| { |
| pGapTarget->append(aGapTarget); |
| } |
| } |
| } |
| } |
| |
| B3DPolyPolygon createUnitCubePolyPolygon() |
| { |
| static B3DPolyPolygon aRetval; |
| ::osl::Mutex m_mutex; |
| |
| if(!aRetval.count()) |
| { |
| B3DPolygon aTemp; |
| aTemp.append(B3DPoint(0.0, 0.0, 1.0)); |
| aTemp.append(B3DPoint(0.0, 1.0, 1.0)); |
| aTemp.append(B3DPoint(1.0, 1.0, 1.0)); |
| aTemp.append(B3DPoint(1.0, 0.0, 1.0)); |
| aTemp.setClosed(true); |
| aRetval.append(aTemp); |
| |
| aTemp.clear(); |
| aTemp.append(B3DPoint(0.0, 0.0, 0.0)); |
| aTemp.append(B3DPoint(0.0, 1.0, 0.0)); |
| aTemp.append(B3DPoint(1.0, 1.0, 0.0)); |
| aTemp.append(B3DPoint(1.0, 0.0, 0.0)); |
| aTemp.setClosed(true); |
| aRetval.append(aTemp); |
| |
| aTemp.clear(); |
| aTemp.append(B3DPoint(0.0, 0.0, 0.0)); |
| aTemp.append(B3DPoint(0.0, 0.0, 1.0)); |
| aRetval.append(aTemp); |
| |
| aTemp.clear(); |
| aTemp.append(B3DPoint(0.0, 1.0, 0.0)); |
| aTemp.append(B3DPoint(0.0, 1.0, 1.0)); |
| aRetval.append(aTemp); |
| |
| aTemp.clear(); |
| aTemp.append(B3DPoint(1.0, 1.0, 0.0)); |
| aTemp.append(B3DPoint(1.0, 1.0, 1.0)); |
| aRetval.append(aTemp); |
| |
| aTemp.clear(); |
| aTemp.append(B3DPoint(1.0, 0.0, 0.0)); |
| aTemp.append(B3DPoint(1.0, 0.0, 1.0)); |
| aRetval.append(aTemp); |
| } |
| |
| return aRetval; |
| } |
| |
| B3DPolyPolygon createUnitCubeFillPolyPolygon() |
| { |
| static B3DPolyPolygon aRetval; |
| ::osl::Mutex m_mutex; |
| |
| if(!aRetval.count()) |
| { |
| B3DPolygon aTemp; |
| |
| // all points |
| const B3DPoint A(0.0, 0.0, 0.0); |
| const B3DPoint B(0.0, 1.0, 0.0); |
| const B3DPoint C(1.0, 1.0, 0.0); |
| const B3DPoint D(1.0, 0.0, 0.0); |
| const B3DPoint E(0.0, 0.0, 1.0); |
| const B3DPoint F(0.0, 1.0, 1.0); |
| const B3DPoint G(1.0, 1.0, 1.0); |
| const B3DPoint H(1.0, 0.0, 1.0); |
| |
| // create bottom |
| aTemp.append(D); |
| aTemp.append(A); |
| aTemp.append(E); |
| aTemp.append(H); |
| aTemp.setClosed(true); |
| aRetval.append(aTemp); |
| |
| // create front |
| aTemp.clear(); |
| aTemp.append(B); |
| aTemp.append(A); |
| aTemp.append(D); |
| aTemp.append(C); |
| aTemp.setClosed(true); |
| aRetval.append(aTemp); |
| |
| // create left |
| aTemp.clear(); |
| aTemp.append(E); |
| aTemp.append(A); |
| aTemp.append(B); |
| aTemp.append(F); |
| aTemp.setClosed(true); |
| aRetval.append(aTemp); |
| |
| // create top |
| aTemp.clear(); |
| aTemp.append(C); |
| aTemp.append(G); |
| aTemp.append(F); |
| aTemp.append(B); |
| aTemp.setClosed(true); |
| aRetval.append(aTemp); |
| |
| // create right |
| aTemp.clear(); |
| aTemp.append(H); |
| aTemp.append(G); |
| aTemp.append(C); |
| aTemp.append(D); |
| aTemp.setClosed(true); |
| aRetval.append(aTemp); |
| |
| // create back |
| aTemp.clear(); |
| aTemp.append(F); |
| aTemp.append(G); |
| aTemp.append(H); |
| aTemp.append(E); |
| aTemp.setClosed(true); |
| aRetval.append(aTemp); |
| } |
| |
| return aRetval; |
| } |
| |
| B3DPolyPolygon createCubePolyPolygonFromB3DRange( const B3DRange& rRange) |
| { |
| B3DPolyPolygon aRetval; |
| |
| if(!rRange.isEmpty()) |
| { |
| aRetval = createUnitCubePolyPolygon(); |
| B3DHomMatrix aTrans; |
| aTrans.scale(rRange.getWidth(), rRange.getHeight(), rRange.getDepth()); |
| aTrans.translate(rRange.getMinX(), rRange.getMinY(), rRange.getMinZ()); |
| aRetval.transform(aTrans); |
| aRetval.removeDoublePoints(); |
| } |
| |
| return aRetval; |
| } |
| |
| B3DPolyPolygon createCubeFillPolyPolygonFromB3DRange( const B3DRange& rRange) |
| { |
| B3DPolyPolygon aRetval; |
| |
| if(!rRange.isEmpty()) |
| { |
| aRetval = createUnitCubeFillPolyPolygon(); |
| B3DHomMatrix aTrans; |
| aTrans.scale(rRange.getWidth(), rRange.getHeight(), rRange.getDepth()); |
| aTrans.translate(rRange.getMinX(), rRange.getMinY(), rRange.getMinZ()); |
| aRetval.transform(aTrans); |
| aRetval.removeDoublePoints(); |
| } |
| |
| return aRetval; |
| } |
| |
| // helper for getting the 3D Point from given cartesian coordiantes. fVer is defined from |
| // [F_PI2 .. -F_PI2], fHor from [0.0 .. F_2PI] |
| inline B3DPoint getPointFromCartesian(double fVer, double fHor) |
| { |
| const double fCosHor(cos(fHor)); |
| return B3DPoint(fCosHor * cos(fVer), sin(fHor), fCosHor * -sin(fVer)); |
| } |
| |
| B3DPolyPolygon createUnitSpherePolyPolygon( |
| sal_uInt32 nHorSeg, sal_uInt32 nVerSeg, |
| double fVerStart, double fVerStop, |
| double fHorStart, double fHorStop) |
| { |
| B3DPolyPolygon aRetval; |
| sal_uInt32 a, b; |
| |
| if(!nHorSeg) |
| { |
| nHorSeg = fround(fabs(fHorStop - fHorStart) / (F_2PI / 24.0)); |
| } |
| |
| // min/max limitations |
| nHorSeg = ::std::min(nMaxSegments, ::std::max(nMinSegments, nHorSeg)); |
| |
| if(!nVerSeg) |
| { |
| nVerSeg = fround(fabs(fVerStop - fVerStart) / (F_2PI / 24.0)); |
| } |
| |
| // min/max limitations |
| nVerSeg = ::std::min(nMaxSegments, ::std::max(nMinSegments, nVerSeg)); |
| |
| // create constants |
| const double fVerDiffPerStep((fVerStop - fVerStart) / (double)nVerSeg); |
| const double fHorDiffPerStep((fHorStop - fHorStart) / (double)nHorSeg); |
| bool bHorClosed(fTools::equal(fHorStop - fHorStart, F_2PI)); |
| bool bVerFromTop(fTools::equal(fVerStart, F_PI2)); |
| bool bVerToBottom(fTools::equal(fVerStop, -F_PI2)); |
| |
| // create horizontal rings |
| const sal_uInt32 nLoopVerInit(bVerFromTop ? 1L : 0L); |
| const sal_uInt32 nLoopVerLimit(bVerToBottom ? nVerSeg : nVerSeg + 1L); |
| const sal_uInt32 nLoopHorLimit(bHorClosed ? nHorSeg : nHorSeg + 1L); |
| |
| for(a = nLoopVerInit; a < nLoopVerLimit; a++) |
| { |
| const double fVer(fVerStart + ((double)(a) * fVerDiffPerStep)); |
| B3DPolygon aNew; |
| |
| for(b = 0L; b < nLoopHorLimit; b++) |
| { |
| const double fHor(fHorStart + ((double)(b) * fHorDiffPerStep)); |
| aNew.append(getPointFromCartesian(fHor, fVer)); |
| } |
| |
| aNew.setClosed(bHorClosed); |
| aRetval.append(aNew); |
| } |
| |
| // create vertical half-rings |
| for(a = 0L; a < nLoopHorLimit; a++) |
| { |
| const double fHor(fHorStart + ((double)(a) * fHorDiffPerStep)); |
| B3DPolygon aNew; |
| |
| if(bVerFromTop) |
| { |
| aNew.append(B3DPoint(0.0, 1.0, 0.0)); |
| } |
| |
| for(b = nLoopVerInit; b < nLoopVerLimit; b++) |
| { |
| const double fVer(fVerStart + ((double)(b) * fVerDiffPerStep)); |
| aNew.append(getPointFromCartesian(fHor, fVer)); |
| } |
| |
| if(bVerToBottom) |
| { |
| aNew.append(B3DPoint(0.0, -1.0, 0.0)); |
| } |
| |
| aRetval.append(aNew); |
| } |
| |
| return aRetval; |
| } |
| |
| B3DPolyPolygon createSpherePolyPolygonFromB3DRange( const B3DRange& rRange, |
| sal_uInt32 nHorSeg, sal_uInt32 nVerSeg, |
| double fVerStart, double fVerStop, |
| double fHorStart, double fHorStop) |
| { |
| B3DPolyPolygon aRetval(createUnitSpherePolyPolygon(nHorSeg, nVerSeg, fVerStart, fVerStop, fHorStart, fHorStop)); |
| |
| if(aRetval.count()) |
| { |
| // move and scale whole construct which is now in [-1.0 .. 1.0] in all directions |
| B3DHomMatrix aTrans; |
| aTrans.translate(1.0, 1.0, 1.0); |
| aTrans.scale(rRange.getWidth() / 2.0, rRange.getHeight() / 2.0, rRange.getDepth() / 2.0); |
| aTrans.translate(rRange.getMinX(), rRange.getMinY(), rRange.getMinZ()); |
| aRetval.transform(aTrans); |
| } |
| |
| return aRetval; |
| } |
| |
| B3DPolyPolygon createUnitSphereFillPolyPolygon( |
| sal_uInt32 nHorSeg, sal_uInt32 nVerSeg, |
| bool bNormals, |
| double fVerStart, double fVerStop, |
| double fHorStart, double fHorStop) |
| { |
| B3DPolyPolygon aRetval; |
| |
| if(!nHorSeg) |
| { |
| nHorSeg = fround(fabs(fHorStop - fHorStart) / (F_2PI / 24.0)); |
| } |
| |
| // min/max limitations |
| nHorSeg = ::std::min(nMaxSegments, ::std::max(nMinSegments, nHorSeg)); |
| |
| if(!nVerSeg) |
| { |
| nVerSeg = fround(fabs(fVerStop - fVerStart) / (F_2PI / 24.0)); |
| } |
| |
| // min/max limitations |
| nVerSeg = ::std::min(nMaxSegments, ::std::max(nMinSegments, nVerSeg)); |
| |
| // vertical loop |
| for(sal_uInt32 a(0L); a < nVerSeg; a++) |
| { |
| const double fVer(fVerStart + (((fVerStop - fVerStart) * a) / nVerSeg)); |
| const double fVer2(fVerStart + (((fVerStop - fVerStart) * (a + 1)) / nVerSeg)); |
| |
| // horizontal loop |
| for(sal_uInt32 b(0L); b < nHorSeg; b++) |
| { |
| const double fHor(fHorStart + (((fHorStop - fHorStart) * b) / nHorSeg)); |
| const double fHor2(fHorStart + (((fHorStop - fHorStart) * (b + 1)) / nHorSeg)); |
| B3DPolygon aNew; |
| |
| aNew.append(getPointFromCartesian(fHor, fVer)); |
| aNew.append(getPointFromCartesian(fHor2, fVer)); |
| aNew.append(getPointFromCartesian(fHor2, fVer2)); |
| aNew.append(getPointFromCartesian(fHor, fVer2)); |
| |
| if(bNormals) |
| { |
| for(sal_uInt32 c(0L); c < aNew.count(); c++) |
| { |
| aNew.setNormal(c, ::basegfx::B3DVector(aNew.getB3DPoint(c))); |
| } |
| } |
| |
| aNew.setClosed(true); |
| aRetval.append(aNew); |
| } |
| } |
| |
| return aRetval; |
| } |
| |
| B3DPolyPolygon createSphereFillPolyPolygonFromB3DRange( const B3DRange& rRange, |
| sal_uInt32 nHorSeg, sal_uInt32 nVerSeg, |
| bool bNormals, |
| double fVerStart, double fVerStop, |
| double fHorStart, double fHorStop) |
| { |
| B3DPolyPolygon aRetval(createUnitSphereFillPolyPolygon(nHorSeg, nVerSeg, bNormals, fVerStart, fVerStop, fHorStart, fHorStop)); |
| |
| if(aRetval.count()) |
| { |
| // move and scale whole construct which is now in [-1.0 .. 1.0] in all directions |
| B3DHomMatrix aTrans; |
| aTrans.translate(1.0, 1.0, 1.0); |
| aTrans.scale(rRange.getWidth() / 2.0, rRange.getHeight() / 2.0, rRange.getDepth() / 2.0); |
| aTrans.translate(rRange.getMinX(), rRange.getMinY(), rRange.getMinZ()); |
| aRetval.transform(aTrans); |
| } |
| |
| return aRetval; |
| } |
| |
| B3DPolyPolygon applyDefaultNormalsSphere( const B3DPolyPolygon& rCandidate, const B3DPoint& rCenter) |
| { |
| B3DPolyPolygon aRetval; |
| |
| for(sal_uInt32 a(0L); a < rCandidate.count(); a++) |
| { |
| aRetval.append(applyDefaultNormalsSphere(rCandidate.getB3DPolygon(a), rCenter)); |
| } |
| |
| return aRetval; |
| } |
| |
| B3DPolyPolygon invertNormals( const B3DPolyPolygon& rCandidate) |
| { |
| B3DPolyPolygon aRetval; |
| |
| for(sal_uInt32 a(0L); a < rCandidate.count(); a++) |
| { |
| aRetval.append(invertNormals(rCandidate.getB3DPolygon(a))); |
| } |
| |
| return aRetval; |
| } |
| |
| B3DPolyPolygon applyDefaultTextureCoordinatesParallel( const B3DPolyPolygon& rCandidate, const B3DRange& rRange, bool bChangeX, bool bChangeY) |
| { |
| B3DPolyPolygon aRetval; |
| |
| for(sal_uInt32 a(0L); a < rCandidate.count(); a++) |
| { |
| aRetval.append(applyDefaultTextureCoordinatesParallel(rCandidate.getB3DPolygon(a), rRange, bChangeX, bChangeY)); |
| } |
| |
| return aRetval; |
| } |
| |
| B3DPolyPolygon applyDefaultTextureCoordinatesSphere( const B3DPolyPolygon& rCandidate, const B3DPoint& rCenter, bool bChangeX, bool bChangeY) |
| { |
| B3DPolyPolygon aRetval; |
| |
| for(sal_uInt32 a(0L); a < rCandidate.count(); a++) |
| { |
| aRetval.append(applyDefaultTextureCoordinatesSphere(rCandidate.getB3DPolygon(a), rCenter, bChangeX, bChangeY)); |
| } |
| |
| return aRetval; |
| } |
| |
| bool isInside(const B3DPolyPolygon& rCandidate, const B3DPoint& rPoint, bool bWithBorder) |
| { |
| const sal_uInt32 nPolygonCount(rCandidate.count()); |
| |
| if(1L == nPolygonCount) |
| { |
| return isInside(rCandidate.getB3DPolygon(0), rPoint, bWithBorder); |
| } |
| else |
| { |
| sal_Int32 nInsideCount(0); |
| |
| for(sal_uInt32 a(0); a < nPolygonCount; a++) |
| { |
| const B3DPolygon aPolygon(rCandidate.getB3DPolygon(a)); |
| const bool bInside(isInside(aPolygon, rPoint, bWithBorder)); |
| |
| if(bInside) |
| { |
| nInsideCount++; |
| } |
| } |
| |
| return (nInsideCount % 2L); |
| } |
| } |
| |
| ////////////////////////////////////////////////////////////////////// |
| // comparators with tolerance for 3D PolyPolygons |
| |
| bool equal(const B3DPolyPolygon& rCandidateA, const B3DPolyPolygon& rCandidateB, const double& rfSmallValue) |
| { |
| const sal_uInt32 nPolygonCount(rCandidateA.count()); |
| |
| if(nPolygonCount != rCandidateB.count()) |
| return false; |
| |
| for(sal_uInt32 a(0); a < nPolygonCount; a++) |
| { |
| const B3DPolygon aCandidate(rCandidateA.getB3DPolygon(a)); |
| |
| if(!equal(aCandidate, rCandidateB.getB3DPolygon(a), rfSmallValue)) |
| return false; |
| } |
| |
| return true; |
| } |
| |
| bool equal(const B3DPolyPolygon& rCandidateA, const B3DPolyPolygon& rCandidateB) |
| { |
| const double fSmallValue(fTools::getSmallValue()); |
| |
| return equal(rCandidateA, rCandidateB, fSmallValue); |
| } |
| |
| /// converters for com::sun::star::drawing::PolyPolygonShape3D |
| B3DPolyPolygon UnoPolyPolygonShape3DToB3DPolyPolygon( |
| const com::sun::star::drawing::PolyPolygonShape3D& rPolyPolygonShape3DSource, |
| bool bCheckClosed) |
| { |
| B3DPolyPolygon aRetval; |
| const sal_Int32 nOuterSequenceCount(rPolyPolygonShape3DSource.SequenceX.getLength()); |
| |
| if(nOuterSequenceCount) |
| { |
| OSL_ENSURE(nOuterSequenceCount == rPolyPolygonShape3DSource.SequenceY.getLength() |
| && nOuterSequenceCount == rPolyPolygonShape3DSource.SequenceZ.getLength(), |
| "UnoPolyPolygonShape3DToB3DPolygon: Not all double sequences have the same length (!)"); |
| |
| const com::sun::star::drawing::DoubleSequence* pInnerSequenceX = rPolyPolygonShape3DSource.SequenceX.getConstArray(); |
| const com::sun::star::drawing::DoubleSequence* pInnerSequenceY = rPolyPolygonShape3DSource.SequenceY.getConstArray(); |
| const com::sun::star::drawing::DoubleSequence* pInnerSequenceZ = rPolyPolygonShape3DSource.SequenceZ.getConstArray(); |
| |
| for(sal_Int32 a(0); a < nOuterSequenceCount; a++) |
| { |
| basegfx::B3DPolygon aNewPolygon; |
| const sal_Int32 nInnerSequenceCount(pInnerSequenceX->getLength()); |
| OSL_ENSURE(nInnerSequenceCount == pInnerSequenceY->getLength() |
| && nInnerSequenceCount == pInnerSequenceZ->getLength(), |
| "UnoPolyPolygonShape3DToB3DPolygon: Not all double sequences have the same length (!)"); |
| |
| const double* pArrayX = pInnerSequenceX->getConstArray(); |
| const double* pArrayY = pInnerSequenceY->getConstArray(); |
| const double* pArrayZ = pInnerSequenceZ->getConstArray(); |
| |
| for(sal_Int32 b(0); b < nInnerSequenceCount; b++) |
| { |
| aNewPolygon.append(basegfx::B3DPoint(*pArrayX++,*pArrayY++,*pArrayZ++)); |
| } |
| |
| pInnerSequenceX++; |
| pInnerSequenceY++; |
| pInnerSequenceZ++; |
| |
| // #i101520# correction is needed for imported polygons of old format, |
| // see callers |
| if(bCheckClosed) |
| { |
| basegfx::tools::checkClosed(aNewPolygon); |
| } |
| |
| aRetval.append(aNewPolygon); |
| } |
| } |
| |
| return aRetval; |
| } |
| |
| void B3DPolyPolygonToUnoPolyPolygonShape3D( |
| const B3DPolyPolygon& rPolyPolygonSource, |
| com::sun::star::drawing::PolyPolygonShape3D& rPolyPolygonShape3DRetval) |
| { |
| const sal_uInt32 nPolygonCount(rPolyPolygonSource.count()); |
| |
| if(nPolygonCount) |
| { |
| rPolyPolygonShape3DRetval.SequenceX.realloc(nPolygonCount); |
| rPolyPolygonShape3DRetval.SequenceY.realloc(nPolygonCount); |
| rPolyPolygonShape3DRetval.SequenceZ.realloc(nPolygonCount); |
| |
| com::sun::star::drawing::DoubleSequence* pOuterSequenceX = rPolyPolygonShape3DRetval.SequenceX.getArray(); |
| com::sun::star::drawing::DoubleSequence* pOuterSequenceY = rPolyPolygonShape3DRetval.SequenceY.getArray(); |
| com::sun::star::drawing::DoubleSequence* pOuterSequenceZ = rPolyPolygonShape3DRetval.SequenceZ.getArray(); |
| |
| for(sal_uInt32 a(0); a < nPolygonCount; a++) |
| { |
| const basegfx::B3DPolygon aPoly(rPolyPolygonSource.getB3DPolygon(a)); |
| const sal_uInt32 nPointCount(aPoly.count()); |
| |
| if(nPointCount) |
| { |
| const bool bIsClosed(aPoly.isClosed()); |
| const sal_uInt32 nTargetCount(bIsClosed ? nPointCount + 1 : nPointCount); |
| pOuterSequenceX->realloc(nTargetCount); |
| pOuterSequenceY->realloc(nTargetCount); |
| pOuterSequenceZ->realloc(nTargetCount); |
| |
| double* pInnerSequenceX = pOuterSequenceX->getArray(); |
| double* pInnerSequenceY = pOuterSequenceY->getArray(); |
| double* pInnerSequenceZ = pOuterSequenceZ->getArray(); |
| |
| for(sal_uInt32 b(0); b < nPointCount; b++) |
| { |
| const basegfx::B3DPoint aPoint(aPoly.getB3DPoint(b)); |
| |
| *pInnerSequenceX++ = aPoint.getX(); |
| *pInnerSequenceY++ = aPoint.getY(); |
| *pInnerSequenceZ++ = aPoint.getZ(); |
| } |
| |
| if(bIsClosed) |
| { |
| const basegfx::B3DPoint aPoint(aPoly.getB3DPoint(0)); |
| |
| *pInnerSequenceX++ = aPoint.getX(); |
| *pInnerSequenceY++ = aPoint.getY(); |
| *pInnerSequenceZ++ = aPoint.getZ(); |
| } |
| } |
| else |
| { |
| pOuterSequenceX->realloc(0); |
| pOuterSequenceY->realloc(0); |
| pOuterSequenceZ->realloc(0); |
| } |
| |
| pOuterSequenceX++; |
| pOuterSequenceY++; |
| pOuterSequenceZ++; |
| } |
| } |
| else |
| { |
| rPolyPolygonShape3DRetval.SequenceX.realloc(0); |
| rPolyPolygonShape3DRetval.SequenceY.realloc(0); |
| rPolyPolygonShape3DRetval.SequenceZ.realloc(0); |
| } |
| } |
| |
| } // end of namespace tools |
| } // end of namespace basegfx |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| // eof |