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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_basegfx.hxx"
#include <osl/diagnose.h>
#include <basegfx/polygon/b3dpolypolygon.hxx>
#include <basegfx/polygon/b3dpolygon.hxx>
#include <rtl/instance.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <basegfx/matrix/b3dhommatrix.hxx>
#include <functional>
#include <vector>
#include <algorithm>
//////////////////////////////////////////////////////////////////////////////
class ImplB3DPolyPolygon
{
typedef ::std::vector< ::basegfx::B3DPolygon > PolygonVector;
PolygonVector maPolygons;
public:
ImplB3DPolyPolygon() : maPolygons()
{
}
ImplB3DPolyPolygon(const ::basegfx::B3DPolygon& rToBeCopied) :
maPolygons(1,rToBeCopied)
{
}
bool operator==(const ImplB3DPolyPolygon& rPolygonList) const
{
// same polygon count?
if(maPolygons.size() != rPolygonList.maPolygons.size())
return false;
// compare polygon content
if(maPolygons != rPolygonList.maPolygons)
return false;
return true;
}
const ::basegfx::B3DPolygon& getB3DPolygon(sal_uInt32 nIndex) const
{
return maPolygons[nIndex];
}
void setB3DPolygon(sal_uInt32 nIndex, const ::basegfx::B3DPolygon& rPolygon)
{
maPolygons[nIndex] = rPolygon;
}
void insert(sal_uInt32 nIndex, const ::basegfx::B3DPolygon& rPolygon, sal_uInt32 nCount)
{
if(nCount)
{
// add nCount copies of rPolygon
PolygonVector::iterator aIndex(maPolygons.begin());
aIndex += nIndex;
maPolygons.insert(aIndex, nCount, rPolygon);
}
}
void insert(sal_uInt32 nIndex, const ::basegfx::B3DPolyPolygon& rPolyPolygon)
{
const sal_uInt32 nCount = rPolyPolygon.count();
if(nCount)
{
// add nCount polygons from rPolyPolygon
maPolygons.reserve(maPolygons.size() + nCount);
PolygonVector::iterator aIndex(maPolygons.begin());
aIndex += nIndex;
for(sal_uInt32 a(0L); a < nCount; a++)
{
maPolygons.insert(aIndex, rPolyPolygon.getB3DPolygon(a));
aIndex++;
}
}
}
void remove(sal_uInt32 nIndex, sal_uInt32 nCount)
{
if(nCount)
{
// remove polygon data
PolygonVector::iterator aStart(maPolygons.begin());
aStart += nIndex;
const PolygonVector::iterator aEnd(aStart + nCount);
maPolygons.erase(aStart, aEnd);
}
}
sal_uInt32 count() const
{
return maPolygons.size();
}
void setClosed(bool bNew)
{
for(sal_uInt32 a(0L); a < maPolygons.size(); a++)
{
maPolygons[a].setClosed(bNew);
}
}
void flip()
{
std::for_each( maPolygons.begin(),
maPolygons.end(),
std::mem_fun_ref( &::basegfx::B3DPolygon::flip ));
}
void removeDoublePoints()
{
std::for_each( maPolygons.begin(),
maPolygons.end(),
std::mem_fun_ref( &::basegfx::B3DPolygon::removeDoublePoints ));
}
void transform(const ::basegfx::B3DHomMatrix& rMatrix)
{
for(sal_uInt32 a(0L); a < maPolygons.size(); a++)
{
maPolygons[a].transform(rMatrix);
}
}
void clearBColors()
{
for(sal_uInt32 a(0L); a < maPolygons.size(); a++)
{
maPolygons[a].clearBColors();
}
}
void transformNormals(const ::basegfx::B3DHomMatrix& rMatrix)
{
for(sal_uInt32 a(0L); a < maPolygons.size(); a++)
{
maPolygons[a].transformNormals(rMatrix);
}
}
void clearNormals()
{
for(sal_uInt32 a(0L); a < maPolygons.size(); a++)
{
maPolygons[a].clearNormals();
}
}
void transformTextureCoordiantes(const ::basegfx::B2DHomMatrix& rMatrix)
{
for(sal_uInt32 a(0L); a < maPolygons.size(); a++)
{
maPolygons[a].transformTextureCoordiantes(rMatrix);
}
}
void clearTextureCoordinates()
{
for(sal_uInt32 a(0L); a < maPolygons.size(); a++)
{
maPolygons[a].clearTextureCoordinates();
}
}
void makeUnique()
{
std::for_each( maPolygons.begin(),
maPolygons.end(),
std::mem_fun_ref( &::basegfx::B3DPolygon::makeUnique ));
}
};
//////////////////////////////////////////////////////////////////////////////
namespace basegfx
{
namespace { struct DefaultPolyPolygon : public rtl::Static<B3DPolyPolygon::ImplType,
DefaultPolyPolygon> {}; }
B3DPolyPolygon::B3DPolyPolygon() :
mpPolyPolygon(DefaultPolyPolygon::get())
{
}
B3DPolyPolygon::B3DPolyPolygon(const B3DPolyPolygon& rPolyPolygon) :
mpPolyPolygon(rPolyPolygon.mpPolyPolygon)
{
}
B3DPolyPolygon::B3DPolyPolygon(const B3DPolygon& rPolygon) :
mpPolyPolygon( ImplB3DPolyPolygon(rPolygon) )
{
}
B3DPolyPolygon::~B3DPolyPolygon()
{
}
B3DPolyPolygon& B3DPolyPolygon::operator=(const B3DPolyPolygon& rPolyPolygon)
{
mpPolyPolygon = rPolyPolygon.mpPolyPolygon;
return *this;
}
void B3DPolyPolygon::makeUnique()
{
mpPolyPolygon.make_unique();
mpPolyPolygon->makeUnique();
}
bool B3DPolyPolygon::operator==(const B3DPolyPolygon& rPolyPolygon) const
{
if(mpPolyPolygon.same_object(rPolyPolygon.mpPolyPolygon))
return true;
return ((*mpPolyPolygon) == (*rPolyPolygon.mpPolyPolygon));
}
bool B3DPolyPolygon::operator!=(const B3DPolyPolygon& rPolyPolygon) const
{
return !(*this == rPolyPolygon);
}
sal_uInt32 B3DPolyPolygon::count() const
{
return mpPolyPolygon->count();
}
B3DPolygon B3DPolyPolygon::getB3DPolygon(sal_uInt32 nIndex) const
{
OSL_ENSURE(nIndex < mpPolyPolygon->count(), "B3DPolyPolygon access outside range (!)");
return mpPolyPolygon->getB3DPolygon(nIndex);
}
void B3DPolyPolygon::setB3DPolygon(sal_uInt32 nIndex, const B3DPolygon& rPolygon)
{
OSL_ENSURE(nIndex < mpPolyPolygon->count(), "B3DPolyPolygon access outside range (!)");
if(getB3DPolygon(nIndex) != rPolygon)
mpPolyPolygon->setB3DPolygon(nIndex, rPolygon);
}
bool B3DPolyPolygon::areBColorsUsed() const
{
for(sal_uInt32 a(0L); a < mpPolyPolygon->count(); a++)
{
if((mpPolyPolygon->getB3DPolygon(a)).areBColorsUsed())
{
return true;
}
}
return false;
}
void B3DPolyPolygon::clearBColors()
{
if(areBColorsUsed())
mpPolyPolygon->clearBColors();
}
void B3DPolyPolygon::transformNormals(const B3DHomMatrix& rMatrix)
{
if(!rMatrix.isIdentity())
mpPolyPolygon->transformNormals(rMatrix);
}
bool B3DPolyPolygon::areNormalsUsed() const
{
for(sal_uInt32 a(0L); a < mpPolyPolygon->count(); a++)
{
if((mpPolyPolygon->getB3DPolygon(a)).areNormalsUsed())
{
return true;
}
}
return false;
}
void B3DPolyPolygon::clearNormals()
{
if(areNormalsUsed())
mpPolyPolygon->clearNormals();
}
void B3DPolyPolygon::transformTextureCoordiantes(const B2DHomMatrix& rMatrix)
{
if(!rMatrix.isIdentity())
mpPolyPolygon->transformTextureCoordiantes(rMatrix);
}
bool B3DPolyPolygon::areTextureCoordinatesUsed() const
{
for(sal_uInt32 a(0L); a < mpPolyPolygon->count(); a++)
{
if((mpPolyPolygon->getB3DPolygon(a)).areTextureCoordinatesUsed())
{
return true;
}
}
return false;
}
void B3DPolyPolygon::clearTextureCoordinates()
{
if(areTextureCoordinatesUsed())
mpPolyPolygon->clearTextureCoordinates();
}
void B3DPolyPolygon::insert(sal_uInt32 nIndex, const B3DPolygon& rPolygon, sal_uInt32 nCount)
{
OSL_ENSURE(nIndex <= mpPolyPolygon->count(), "B3DPolyPolygon Insert outside range (!)");
if(nCount)
mpPolyPolygon->insert(nIndex, rPolygon, nCount);
}
void B3DPolyPolygon::append(const B3DPolygon& rPolygon, sal_uInt32 nCount)
{
if(nCount)
mpPolyPolygon->insert(mpPolyPolygon->count(), rPolygon, nCount);
}
void B3DPolyPolygon::insert(sal_uInt32 nIndex, const B3DPolyPolygon& rPolyPolygon)
{
OSL_ENSURE(nIndex <= mpPolyPolygon->count(), "B3DPolyPolygon Insert outside range (!)");
if(rPolyPolygon.count())
mpPolyPolygon->insert(nIndex, rPolyPolygon);
}
void B3DPolyPolygon::append(const B3DPolyPolygon& rPolyPolygon)
{
if(rPolyPolygon.count())
mpPolyPolygon->insert(mpPolyPolygon->count(), rPolyPolygon);
}
void B3DPolyPolygon::remove(sal_uInt32 nIndex, sal_uInt32 nCount)
{
OSL_ENSURE(nIndex + nCount <= mpPolyPolygon->count(), "B3DPolyPolygon Remove outside range (!)");
if(nCount)
mpPolyPolygon->remove(nIndex, nCount);
}
void B3DPolyPolygon::clear()
{
mpPolyPolygon = DefaultPolyPolygon::get();
}
bool B3DPolyPolygon::isClosed() const
{
bool bRetval(true);
// PolyPOlygon is closed when all contained Polygons are closed or
// no Polygon exists.
for(sal_uInt32 a(0L); bRetval && a < mpPolyPolygon->count(); a++)
{
if(!(mpPolyPolygon->getB3DPolygon(a)).isClosed())
{
bRetval = false;
}
}
return bRetval;
}
void B3DPolyPolygon::setClosed(bool bNew)
{
if(bNew != isClosed())
mpPolyPolygon->setClosed(bNew);
}
void B3DPolyPolygon::flip()
{
mpPolyPolygon->flip();
}
bool B3DPolyPolygon::hasDoublePoints() const
{
bool bRetval(false);
for(sal_uInt32 a(0L); !bRetval && a < mpPolyPolygon->count(); a++)
{
if((mpPolyPolygon->getB3DPolygon(a)).hasDoublePoints())
{
bRetval = true;
}
}
return bRetval;
}
void B3DPolyPolygon::removeDoublePoints()
{
if(hasDoublePoints())
mpPolyPolygon->removeDoublePoints();
}
void B3DPolyPolygon::transform(const B3DHomMatrix& rMatrix)
{
if(mpPolyPolygon->count() && !rMatrix.isIdentity())
{
mpPolyPolygon->transform(rMatrix);
}
}
} // end of namespace basegfx
// eof