| /************************************************************** |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| *************************************************************/ |
| |
| |
| |
| // MARKER(update_precomp.py): autogen include statement, do not remove |
| #include "precompiled_basegfx.hxx" |
| #include <osl/diagnose.h> |
| #include <basegfx/polygon/b3dpolypolygon.hxx> |
| #include <basegfx/polygon/b3dpolygon.hxx> |
| #include <rtl/instance.hxx> |
| #include <basegfx/matrix/b2dhommatrix.hxx> |
| #include <basegfx/matrix/b3dhommatrix.hxx> |
| #include <functional> |
| #include <vector> |
| #include <algorithm> |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| class ImplB3DPolyPolygon |
| { |
| typedef ::std::vector< ::basegfx::B3DPolygon > PolygonVector; |
| |
| PolygonVector maPolygons; |
| |
| public: |
| ImplB3DPolyPolygon() : maPolygons() |
| { |
| } |
| |
| ImplB3DPolyPolygon(const ::basegfx::B3DPolygon& rToBeCopied) : |
| maPolygons(1,rToBeCopied) |
| { |
| } |
| |
| bool operator==(const ImplB3DPolyPolygon& rPolygonList) const |
| { |
| // same polygon count? |
| if(maPolygons.size() != rPolygonList.maPolygons.size()) |
| return false; |
| |
| // compare polygon content |
| if(maPolygons != rPolygonList.maPolygons) |
| return false; |
| |
| return true; |
| } |
| |
| const ::basegfx::B3DPolygon& getB3DPolygon(sal_uInt32 nIndex) const |
| { |
| return maPolygons[nIndex]; |
| } |
| |
| void setB3DPolygon(sal_uInt32 nIndex, const ::basegfx::B3DPolygon& rPolygon) |
| { |
| maPolygons[nIndex] = rPolygon; |
| } |
| |
| void insert(sal_uInt32 nIndex, const ::basegfx::B3DPolygon& rPolygon, sal_uInt32 nCount) |
| { |
| if(nCount) |
| { |
| // add nCount copies of rPolygon |
| PolygonVector::iterator aIndex(maPolygons.begin()); |
| aIndex += nIndex; |
| maPolygons.insert(aIndex, nCount, rPolygon); |
| } |
| } |
| |
| void insert(sal_uInt32 nIndex, const ::basegfx::B3DPolyPolygon& rPolyPolygon) |
| { |
| const sal_uInt32 nCount = rPolyPolygon.count(); |
| |
| if(nCount) |
| { |
| // add nCount polygons from rPolyPolygon |
| maPolygons.reserve(maPolygons.size() + nCount); |
| PolygonVector::iterator aIndex(maPolygons.begin()); |
| aIndex += nIndex; |
| |
| for(sal_uInt32 a(0L); a < nCount; a++) |
| { |
| maPolygons.insert(aIndex, rPolyPolygon.getB3DPolygon(a)); |
| aIndex++; |
| } |
| } |
| } |
| |
| void remove(sal_uInt32 nIndex, sal_uInt32 nCount) |
| { |
| if(nCount) |
| { |
| // remove polygon data |
| PolygonVector::iterator aStart(maPolygons.begin()); |
| aStart += nIndex; |
| const PolygonVector::iterator aEnd(aStart + nCount); |
| |
| maPolygons.erase(aStart, aEnd); |
| } |
| } |
| |
| sal_uInt32 count() const |
| { |
| return maPolygons.size(); |
| } |
| |
| void setClosed(bool bNew) |
| { |
| for(sal_uInt32 a(0L); a < maPolygons.size(); a++) |
| { |
| maPolygons[a].setClosed(bNew); |
| } |
| } |
| |
| void flip() |
| { |
| std::for_each( maPolygons.begin(), |
| maPolygons.end(), |
| std::mem_fun_ref( &::basegfx::B3DPolygon::flip )); |
| } |
| |
| void removeDoublePoints() |
| { |
| std::for_each( maPolygons.begin(), |
| maPolygons.end(), |
| std::mem_fun_ref( &::basegfx::B3DPolygon::removeDoublePoints )); |
| } |
| |
| void transform(const ::basegfx::B3DHomMatrix& rMatrix) |
| { |
| for(sal_uInt32 a(0L); a < maPolygons.size(); a++) |
| { |
| maPolygons[a].transform(rMatrix); |
| } |
| } |
| |
| void clearBColors() |
| { |
| for(sal_uInt32 a(0L); a < maPolygons.size(); a++) |
| { |
| maPolygons[a].clearBColors(); |
| } |
| } |
| |
| void transformNormals(const ::basegfx::B3DHomMatrix& rMatrix) |
| { |
| for(sal_uInt32 a(0L); a < maPolygons.size(); a++) |
| { |
| maPolygons[a].transformNormals(rMatrix); |
| } |
| } |
| |
| void clearNormals() |
| { |
| for(sal_uInt32 a(0L); a < maPolygons.size(); a++) |
| { |
| maPolygons[a].clearNormals(); |
| } |
| } |
| |
| void transformTextureCoordiantes(const ::basegfx::B2DHomMatrix& rMatrix) |
| { |
| for(sal_uInt32 a(0L); a < maPolygons.size(); a++) |
| { |
| maPolygons[a].transformTextureCoordiantes(rMatrix); |
| } |
| } |
| |
| void clearTextureCoordinates() |
| { |
| for(sal_uInt32 a(0L); a < maPolygons.size(); a++) |
| { |
| maPolygons[a].clearTextureCoordinates(); |
| } |
| } |
| |
| void makeUnique() |
| { |
| std::for_each( maPolygons.begin(), |
| maPolygons.end(), |
| std::mem_fun_ref( &::basegfx::B3DPolygon::makeUnique )); |
| } |
| }; |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| namespace basegfx |
| { |
| namespace { struct DefaultPolyPolygon : public rtl::Static<B3DPolyPolygon::ImplType, |
| DefaultPolyPolygon> {}; } |
| |
| B3DPolyPolygon::B3DPolyPolygon() : |
| mpPolyPolygon(DefaultPolyPolygon::get()) |
| { |
| } |
| |
| B3DPolyPolygon::B3DPolyPolygon(const B3DPolyPolygon& rPolyPolygon) : |
| mpPolyPolygon(rPolyPolygon.mpPolyPolygon) |
| { |
| } |
| |
| B3DPolyPolygon::B3DPolyPolygon(const B3DPolygon& rPolygon) : |
| mpPolyPolygon( ImplB3DPolyPolygon(rPolygon) ) |
| { |
| } |
| |
| B3DPolyPolygon::~B3DPolyPolygon() |
| { |
| } |
| |
| B3DPolyPolygon& B3DPolyPolygon::operator=(const B3DPolyPolygon& rPolyPolygon) |
| { |
| mpPolyPolygon = rPolyPolygon.mpPolyPolygon; |
| return *this; |
| } |
| |
| void B3DPolyPolygon::makeUnique() |
| { |
| mpPolyPolygon.make_unique(); |
| mpPolyPolygon->makeUnique(); |
| } |
| |
| bool B3DPolyPolygon::operator==(const B3DPolyPolygon& rPolyPolygon) const |
| { |
| if(mpPolyPolygon.same_object(rPolyPolygon.mpPolyPolygon)) |
| return true; |
| |
| return ((*mpPolyPolygon) == (*rPolyPolygon.mpPolyPolygon)); |
| } |
| |
| bool B3DPolyPolygon::operator!=(const B3DPolyPolygon& rPolyPolygon) const |
| { |
| return !(*this == rPolyPolygon); |
| } |
| |
| sal_uInt32 B3DPolyPolygon::count() const |
| { |
| return mpPolyPolygon->count(); |
| } |
| |
| B3DPolygon B3DPolyPolygon::getB3DPolygon(sal_uInt32 nIndex) const |
| { |
| OSL_ENSURE(nIndex < mpPolyPolygon->count(), "B3DPolyPolygon access outside range (!)"); |
| |
| return mpPolyPolygon->getB3DPolygon(nIndex); |
| } |
| |
| void B3DPolyPolygon::setB3DPolygon(sal_uInt32 nIndex, const B3DPolygon& rPolygon) |
| { |
| OSL_ENSURE(nIndex < mpPolyPolygon->count(), "B3DPolyPolygon access outside range (!)"); |
| |
| if(getB3DPolygon(nIndex) != rPolygon) |
| mpPolyPolygon->setB3DPolygon(nIndex, rPolygon); |
| } |
| |
| bool B3DPolyPolygon::areBColorsUsed() const |
| { |
| for(sal_uInt32 a(0L); a < mpPolyPolygon->count(); a++) |
| { |
| if((mpPolyPolygon->getB3DPolygon(a)).areBColorsUsed()) |
| { |
| return true; |
| } |
| } |
| |
| return false; |
| } |
| |
| void B3DPolyPolygon::clearBColors() |
| { |
| if(areBColorsUsed()) |
| mpPolyPolygon->clearBColors(); |
| } |
| |
| void B3DPolyPolygon::transformNormals(const B3DHomMatrix& rMatrix) |
| { |
| if(!rMatrix.isIdentity()) |
| mpPolyPolygon->transformNormals(rMatrix); |
| } |
| |
| bool B3DPolyPolygon::areNormalsUsed() const |
| { |
| for(sal_uInt32 a(0L); a < mpPolyPolygon->count(); a++) |
| { |
| if((mpPolyPolygon->getB3DPolygon(a)).areNormalsUsed()) |
| { |
| return true; |
| } |
| } |
| |
| return false; |
| } |
| |
| void B3DPolyPolygon::clearNormals() |
| { |
| if(areNormalsUsed()) |
| mpPolyPolygon->clearNormals(); |
| } |
| |
| void B3DPolyPolygon::transformTextureCoordiantes(const B2DHomMatrix& rMatrix) |
| { |
| if(!rMatrix.isIdentity()) |
| mpPolyPolygon->transformTextureCoordiantes(rMatrix); |
| } |
| |
| bool B3DPolyPolygon::areTextureCoordinatesUsed() const |
| { |
| for(sal_uInt32 a(0L); a < mpPolyPolygon->count(); a++) |
| { |
| if((mpPolyPolygon->getB3DPolygon(a)).areTextureCoordinatesUsed()) |
| { |
| return true; |
| } |
| } |
| |
| return false; |
| } |
| |
| void B3DPolyPolygon::clearTextureCoordinates() |
| { |
| if(areTextureCoordinatesUsed()) |
| mpPolyPolygon->clearTextureCoordinates(); |
| } |
| |
| void B3DPolyPolygon::insert(sal_uInt32 nIndex, const B3DPolygon& rPolygon, sal_uInt32 nCount) |
| { |
| OSL_ENSURE(nIndex <= mpPolyPolygon->count(), "B3DPolyPolygon Insert outside range (!)"); |
| |
| if(nCount) |
| mpPolyPolygon->insert(nIndex, rPolygon, nCount); |
| } |
| |
| void B3DPolyPolygon::append(const B3DPolygon& rPolygon, sal_uInt32 nCount) |
| { |
| if(nCount) |
| mpPolyPolygon->insert(mpPolyPolygon->count(), rPolygon, nCount); |
| } |
| |
| void B3DPolyPolygon::insert(sal_uInt32 nIndex, const B3DPolyPolygon& rPolyPolygon) |
| { |
| OSL_ENSURE(nIndex <= mpPolyPolygon->count(), "B3DPolyPolygon Insert outside range (!)"); |
| |
| if(rPolyPolygon.count()) |
| mpPolyPolygon->insert(nIndex, rPolyPolygon); |
| } |
| |
| void B3DPolyPolygon::append(const B3DPolyPolygon& rPolyPolygon) |
| { |
| if(rPolyPolygon.count()) |
| mpPolyPolygon->insert(mpPolyPolygon->count(), rPolyPolygon); |
| } |
| |
| void B3DPolyPolygon::remove(sal_uInt32 nIndex, sal_uInt32 nCount) |
| { |
| OSL_ENSURE(nIndex + nCount <= mpPolyPolygon->count(), "B3DPolyPolygon Remove outside range (!)"); |
| |
| if(nCount) |
| mpPolyPolygon->remove(nIndex, nCount); |
| } |
| |
| void B3DPolyPolygon::clear() |
| { |
| mpPolyPolygon = DefaultPolyPolygon::get(); |
| } |
| |
| bool B3DPolyPolygon::isClosed() const |
| { |
| bool bRetval(true); |
| |
| // PolyPOlygon is closed when all contained Polygons are closed or |
| // no Polygon exists. |
| for(sal_uInt32 a(0L); bRetval && a < mpPolyPolygon->count(); a++) |
| { |
| if(!(mpPolyPolygon->getB3DPolygon(a)).isClosed()) |
| { |
| bRetval = false; |
| } |
| } |
| |
| return bRetval; |
| } |
| |
| void B3DPolyPolygon::setClosed(bool bNew) |
| { |
| if(bNew != isClosed()) |
| mpPolyPolygon->setClosed(bNew); |
| } |
| |
| void B3DPolyPolygon::flip() |
| { |
| mpPolyPolygon->flip(); |
| } |
| |
| bool B3DPolyPolygon::hasDoublePoints() const |
| { |
| bool bRetval(false); |
| |
| for(sal_uInt32 a(0L); !bRetval && a < mpPolyPolygon->count(); a++) |
| { |
| if((mpPolyPolygon->getB3DPolygon(a)).hasDoublePoints()) |
| { |
| bRetval = true; |
| } |
| } |
| |
| return bRetval; |
| } |
| |
| void B3DPolyPolygon::removeDoublePoints() |
| { |
| if(hasDoublePoints()) |
| mpPolyPolygon->removeDoublePoints(); |
| } |
| |
| void B3DPolyPolygon::transform(const B3DHomMatrix& rMatrix) |
| { |
| if(mpPolyPolygon->count() && !rMatrix.isIdentity()) |
| { |
| mpPolyPolygon->transform(rMatrix); |
| } |
| } |
| } // end of namespace basegfx |
| |
| // eof |