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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_basegfx.hxx"
#include <osl/diagnose.h>
#include <basegfx/polygon/b2dpolygon.hxx>
#include <basegfx/point/b2dpoint.hxx>
#include <basegfx/vector/b2dvector.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <basegfx/curve/b2dcubicbezier.hxx>
#include <rtl/instance.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <boost/scoped_ptr.hpp>
#include <vector>
#include <algorithm>
//////////////////////////////////////////////////////////////////////////////
struct CoordinateData2D : public basegfx::B2DPoint
{
public:
CoordinateData2D() {}
explicit CoordinateData2D(const basegfx::B2DPoint& rData)
: B2DPoint(rData)
{}
CoordinateData2D& operator=(const basegfx::B2DPoint& rData)
{
B2DPoint::operator=(rData);
return *this;
}
void transform(const basegfx::B2DHomMatrix& rMatrix)
{
*this *= rMatrix;
}
};
//////////////////////////////////////////////////////////////////////////////
class CoordinateDataArray2D
{
typedef ::std::vector< CoordinateData2D > CoordinateData2DVector;
CoordinateData2DVector maVector;
public:
explicit CoordinateDataArray2D(sal_uInt32 nCount)
: maVector(nCount)
{
}
explicit CoordinateDataArray2D(const CoordinateDataArray2D& rOriginal)
: maVector(rOriginal.maVector)
{
}
CoordinateDataArray2D(const CoordinateDataArray2D& rOriginal, sal_uInt32 nIndex, sal_uInt32 nCount)
: maVector(rOriginal.maVector.begin() + nIndex, rOriginal.maVector.begin() + (nIndex + nCount))
{
}
sal_uInt32 count() const
{
return maVector.size();
}
bool operator==(const CoordinateDataArray2D& rCandidate) const
{
return (maVector == rCandidate.maVector);
}
const basegfx::B2DPoint& getCoordinate(sal_uInt32 nIndex) const
{
return maVector[nIndex];
}
void setCoordinate(sal_uInt32 nIndex, const basegfx::B2DPoint& rValue)
{
maVector[nIndex] = rValue;
}
void reserve(sal_uInt32 nCount)
{
maVector.reserve(nCount);
}
void append(const CoordinateData2D& rValue)
{
maVector.push_back(rValue);
}
void insert(sal_uInt32 nIndex, const CoordinateData2D& rValue, sal_uInt32 nCount)
{
if(nCount)
{
// add nCount copies of rValue
CoordinateData2DVector::iterator aIndex(maVector.begin());
aIndex += nIndex;
maVector.insert(aIndex, nCount, rValue);
}
}
void insert(sal_uInt32 nIndex, const CoordinateDataArray2D& rSource)
{
const sal_uInt32 nCount(rSource.maVector.size());
if(nCount)
{
// insert data
CoordinateData2DVector::iterator aIndex(maVector.begin());
aIndex += nIndex;
CoordinateData2DVector::const_iterator aStart(rSource.maVector.begin());
CoordinateData2DVector::const_iterator aEnd(rSource.maVector.end());
maVector.insert(aIndex, aStart, aEnd);
}
}
void remove(sal_uInt32 nIndex, sal_uInt32 nCount)
{
if(nCount)
{
// remove point data
CoordinateData2DVector::iterator aStart(maVector.begin());
aStart += nIndex;
const CoordinateData2DVector::iterator aEnd(aStart + nCount);
maVector.erase(aStart, aEnd);
}
}
void flip(bool bIsClosed)
{
if(maVector.size() > 1)
{
// to keep the same point at index 0, just flip all points except the
// first one when closed
const sal_uInt32 nHalfSize(bIsClosed ? (maVector.size() - 1) >> 1 : maVector.size() >> 1);
CoordinateData2DVector::iterator aStart(bIsClosed ? maVector.begin() + 1 : maVector.begin());
CoordinateData2DVector::iterator aEnd(maVector.end() - 1);
for(sal_uInt32 a(0); a < nHalfSize; a++)
{
::std::swap(*aStart, *aEnd);
aStart++;
aEnd--;
}
}
}
void removeDoublePointsAtBeginEnd()
{
// remove from end as long as there are at least two points
// and begin/end are equal
while((maVector.size() > 1) && (maVector[0] == maVector[maVector.size() - 1]))
{
maVector.pop_back();
}
}
void removeDoublePointsWholeTrack()
{
sal_uInt32 nIndex(0);
// test as long as there are at least two points and as long as the index
// is smaller or equal second last point
while((maVector.size() > 1) && (nIndex <= maVector.size() - 2))
{
if(maVector[nIndex] == maVector[nIndex + 1])
{
// if next is same as index, delete next
maVector.erase(maVector.begin() + (nIndex + 1));
}
else
{
// if different, step forward
nIndex++;
}
}
}
void transform(const basegfx::B2DHomMatrix& rMatrix)
{
CoordinateData2DVector::iterator aStart(maVector.begin());
CoordinateData2DVector::iterator aEnd(maVector.end());
for(; aStart != aEnd; aStart++)
{
aStart->transform(rMatrix);
}
}
const basegfx::B2DPoint* begin() const
{
if(maVector.empty())
return 0;
else
return &maVector.front();
}
const basegfx::B2DPoint* end() const
{
if(maVector.empty())
return 0;
else
return (&maVector.back())+1;
}
basegfx::B2DPoint* begin()
{
if(maVector.empty())
return 0;
else
return &maVector.front();
}
basegfx::B2DPoint* end()
{
if(maVector.empty())
return 0;
else
return (&maVector.back())+1;
}
};
//////////////////////////////////////////////////////////////////////////////
class ControlVectorPair2D
{
basegfx::B2DVector maPrevVector;
basegfx::B2DVector maNextVector;
public:
explicit ControlVectorPair2D () { }
const basegfx::B2DVector& getPrevVector() const
{
return maPrevVector;
}
void setPrevVector(const basegfx::B2DVector& rValue)
{
if(rValue != maPrevVector)
maPrevVector = rValue;
}
const basegfx::B2DVector& getNextVector() const
{
return maNextVector;
}
void setNextVector(const basegfx::B2DVector& rValue)
{
if(rValue != maNextVector)
maNextVector = rValue;
}
bool operator==(const ControlVectorPair2D& rData) const
{
return (maPrevVector == rData.getPrevVector() && maNextVector == rData.getNextVector());
}
void flip()
{
::std::swap(maPrevVector, maNextVector);
}
};
//////////////////////////////////////////////////////////////////////////////
class ControlVectorArray2D
{
typedef ::std::vector< ControlVectorPair2D > ControlVectorPair2DVector;
ControlVectorPair2DVector maVector;
sal_uInt32 mnUsedVectors;
public:
explicit ControlVectorArray2D(sal_uInt32 nCount)
: maVector(nCount),
mnUsedVectors(0)
{}
ControlVectorArray2D(const ControlVectorArray2D& rOriginal, sal_uInt32 nIndex, sal_uInt32 nCount)
: maVector(),
mnUsedVectors(0)
{
ControlVectorPair2DVector::const_iterator aStart(rOriginal.maVector.begin());
aStart += nIndex;
ControlVectorPair2DVector::const_iterator aEnd(aStart);
aEnd += nCount;
maVector.reserve(nCount);
for(; aStart != aEnd; aStart++)
{
if(!aStart->getPrevVector().equalZero())
mnUsedVectors++;
if(!aStart->getNextVector().equalZero())
mnUsedVectors++;
maVector.push_back(*aStart);
}
}
sal_uInt32 count() const
{
return maVector.size();
}
bool operator==(const ControlVectorArray2D& rCandidate) const
{
return (maVector == rCandidate.maVector);
}
bool isUsed() const
{
return (0 != mnUsedVectors);
}
const basegfx::B2DVector& getPrevVector(sal_uInt32 nIndex) const
{
return maVector[nIndex].getPrevVector();
}
void setPrevVector(sal_uInt32 nIndex, const basegfx::B2DVector& rValue)
{
bool bWasUsed(mnUsedVectors && !maVector[nIndex].getPrevVector().equalZero());
bool bIsUsed(!rValue.equalZero());
if(bWasUsed)
{
if(bIsUsed)
{
maVector[nIndex].setPrevVector(rValue);
}
else
{
maVector[nIndex].setPrevVector(basegfx::B2DVector::getEmptyVector());
mnUsedVectors--;
}
}
else
{
if(bIsUsed)
{
maVector[nIndex].setPrevVector(rValue);
mnUsedVectors++;
}
}
}
const basegfx::B2DVector& getNextVector(sal_uInt32 nIndex) const
{
return maVector[nIndex].getNextVector();
}
void setNextVector(sal_uInt32 nIndex, const basegfx::B2DVector& rValue)
{
bool bWasUsed(mnUsedVectors && !maVector[nIndex].getNextVector().equalZero());
bool bIsUsed(!rValue.equalZero());
if(bWasUsed)
{
if(bIsUsed)
{
maVector[nIndex].setNextVector(rValue);
}
else
{
maVector[nIndex].setNextVector(basegfx::B2DVector::getEmptyVector());
mnUsedVectors--;
}
}
else
{
if(bIsUsed)
{
maVector[nIndex].setNextVector(rValue);
mnUsedVectors++;
}
}
}
void append(const ControlVectorPair2D& rValue)
{
maVector.push_back(rValue);
if(!rValue.getPrevVector().equalZero())
mnUsedVectors += 1;
if(!rValue.getNextVector().equalZero())
mnUsedVectors += 1;
}
void insert(sal_uInt32 nIndex, const ControlVectorPair2D& rValue, sal_uInt32 nCount)
{
if(nCount)
{
// add nCount copies of rValue
ControlVectorPair2DVector::iterator aIndex(maVector.begin());
aIndex += nIndex;
maVector.insert(aIndex, nCount, rValue);
if(!rValue.getPrevVector().equalZero())
mnUsedVectors += nCount;
if(!rValue.getNextVector().equalZero())
mnUsedVectors += nCount;
}
}
void insert(sal_uInt32 nIndex, const ControlVectorArray2D& rSource)
{
const sal_uInt32 nCount(rSource.maVector.size());
if(nCount)
{
// insert data
ControlVectorPair2DVector::iterator aIndex(maVector.begin());
aIndex += nIndex;
ControlVectorPair2DVector::const_iterator aStart(rSource.maVector.begin());
ControlVectorPair2DVector::const_iterator aEnd(rSource.maVector.end());
maVector.insert(aIndex, aStart, aEnd);
for(; aStart != aEnd; aStart++)
{
if(!aStart->getPrevVector().equalZero())
mnUsedVectors++;
if(!aStart->getNextVector().equalZero())
mnUsedVectors++;
}
}
}
void remove(sal_uInt32 nIndex, sal_uInt32 nCount)
{
if(nCount)
{
const ControlVectorPair2DVector::iterator aDeleteStart(maVector.begin() + nIndex);
const ControlVectorPair2DVector::iterator aDeleteEnd(aDeleteStart + nCount);
ControlVectorPair2DVector::const_iterator aStart(aDeleteStart);
for(; mnUsedVectors && aStart != aDeleteEnd; aStart++)
{
if(!aStart->getPrevVector().equalZero())
mnUsedVectors--;
if(mnUsedVectors && !aStart->getNextVector().equalZero())
mnUsedVectors--;
}
// remove point data
maVector.erase(aDeleteStart, aDeleteEnd);
}
}
void flip(bool bIsClosed)
{
if(maVector.size() > 1)
{
// to keep the same point at index 0, just flip all points except the
// first one when closed
const sal_uInt32 nHalfSize(bIsClosed ? (maVector.size() - 1) >> 1 : maVector.size() >> 1);
ControlVectorPair2DVector::iterator aStart(bIsClosed ? maVector.begin() + 1 : maVector.begin());
ControlVectorPair2DVector::iterator aEnd(maVector.end() - 1);
for(sal_uInt32 a(0); a < nHalfSize; a++)
{
// swap Prev and Next
aStart->flip();
aEnd->flip();
// swap entries
::std::swap(*aStart, *aEnd);
aStart++;
aEnd--;
}
if(aStart == aEnd)
{
// swap Prev and Next at middle element (if exists)
aStart->flip();
}
if(bIsClosed)
{
// swap Prev and Next at start element
maVector.begin()->flip();
}
}
}
};
//////////////////////////////////////////////////////////////////////////////
class ImplBufferedData
{
private:
// Possibility to hold the last subdivision
boost::scoped_ptr< basegfx::B2DPolygon > mpDefaultSubdivision;
// Possibility to hold the last B2DRange calculation
boost::scoped_ptr< basegfx::B2DRange > mpB2DRange;
public:
ImplBufferedData()
: mpDefaultSubdivision(),
mpB2DRange()
{}
const basegfx::B2DPolygon& getDefaultAdaptiveSubdivision(const basegfx::B2DPolygon& rSource) const
{
if(!mpDefaultSubdivision)
{
const_cast< ImplBufferedData* >(this)->mpDefaultSubdivision.reset(new basegfx::B2DPolygon(basegfx::tools::adaptiveSubdivideByCount(rSource, 9)));
}
return *mpDefaultSubdivision;
}
const basegfx::B2DRange& getB2DRange(const basegfx::B2DPolygon& rSource) const
{
if(!mpB2DRange)
{
basegfx::B2DRange aNewRange;
const sal_uInt32 nPointCount(rSource.count());
if(nPointCount)
{
for(sal_uInt32 a(0); a < nPointCount; a++)
{
aNewRange.expand(rSource.getB2DPoint(a));
}
if(rSource.areControlPointsUsed())
{
const sal_uInt32 nEdgeCount(rSource.isClosed() ? nPointCount : nPointCount - 1);
if(nEdgeCount)
{
basegfx::B2DCubicBezier aEdge;
aEdge.setStartPoint(rSource.getB2DPoint(0));
for(sal_uInt32 b(0); b < nEdgeCount; b++)
{
const sal_uInt32 nNextIndex((b + 1) % nPointCount);
aEdge.setControlPointA(rSource.getNextControlPoint(b));
aEdge.setControlPointB(rSource.getPrevControlPoint(nNextIndex));
aEdge.setEndPoint(rSource.getB2DPoint(nNextIndex));
if(aEdge.isBezier())
{
const basegfx::B2DRange aBezierRangeWithControlPoints(aEdge.getRange());
if(!aNewRange.isInside(aBezierRangeWithControlPoints))
{
// the range with control points of the current edge is not completely
// inside the current range without control points. Expand current range by
// subdividing the bezier segment.
// Ideal here is a subdivision at the extreme values, so use
// getAllExtremumPositions to get all extremas in one run
::std::vector< double > aExtremas;
aExtremas.reserve(4);
aEdge.getAllExtremumPositions(aExtremas);
const sal_uInt32 nExtremaCount(aExtremas.size());
for(sal_uInt32 c(0); c < nExtremaCount; c++)
{
aNewRange.expand(aEdge.interpolatePoint(aExtremas[c]));
}
}
}
// prepare next edge
aEdge.setStartPoint(aEdge.getEndPoint());
}
}
}
}
const_cast< ImplBufferedData* >(this)->mpB2DRange.reset(new basegfx::B2DRange(aNewRange));
}
return *mpB2DRange;
}
};
//////////////////////////////////////////////////////////////////////////////
class ImplB2DPolygon
{
private:
// The point vector. This vector exists always and defines the
// count of members.
CoordinateDataArray2D maPoints;
// The control point vectors. This vectors are created on demand
// and may be zero.
boost::scoped_ptr< ControlVectorArray2D > mpControlVector;
// buffered data for e.g. default subdivision and range
boost::scoped_ptr< ImplBufferedData > mpBufferedData;
// flag which decides if this polygon is opened or closed
bool mbIsClosed;
public:
const basegfx::B2DPolygon& getDefaultAdaptiveSubdivision(const basegfx::B2DPolygon& rSource) const
{
if(!mpControlVector || !mpControlVector->isUsed())
{
return rSource;
}
if(!mpBufferedData)
{
const_cast< ImplB2DPolygon* >(this)->mpBufferedData.reset(new ImplBufferedData);
}
return mpBufferedData->getDefaultAdaptiveSubdivision(rSource);
}
const basegfx::B2DRange& getB2DRange(const basegfx::B2DPolygon& rSource) const
{
if(!mpBufferedData)
{
const_cast< ImplB2DPolygon* >(this)->mpBufferedData.reset(new ImplBufferedData);
}
return mpBufferedData->getB2DRange(rSource);
}
ImplB2DPolygon()
: maPoints(0),
mpControlVector(),
mpBufferedData(),
mbIsClosed(false)
{}
ImplB2DPolygon(const ImplB2DPolygon& rToBeCopied)
: maPoints(rToBeCopied.maPoints),
mpControlVector(),
mpBufferedData(),
mbIsClosed(rToBeCopied.mbIsClosed)
{
// complete initialization using copy
if(rToBeCopied.mpControlVector && rToBeCopied.mpControlVector->isUsed())
{
mpControlVector.reset( new ControlVectorArray2D(*rToBeCopied.mpControlVector) );
}
}
ImplB2DPolygon(const ImplB2DPolygon& rToBeCopied, sal_uInt32 nIndex, sal_uInt32 nCount)
: maPoints(rToBeCopied.maPoints, nIndex, nCount),
mpControlVector(),
mpBufferedData(),
mbIsClosed(rToBeCopied.mbIsClosed)
{
// complete initialization using partly copy
if(rToBeCopied.mpControlVector && rToBeCopied.mpControlVector->isUsed())
{
mpControlVector.reset( new ControlVectorArray2D(*rToBeCopied.mpControlVector, nIndex, nCount) );
if(!mpControlVector->isUsed())
mpControlVector.reset();
}
}
ImplB2DPolygon& operator=( const ImplB2DPolygon& rToBeCopied )
{
maPoints = rToBeCopied.maPoints;
mpControlVector.reset();
mpBufferedData.reset();
mbIsClosed = rToBeCopied.mbIsClosed;
// complete initialization using copy
if(rToBeCopied.mpControlVector && rToBeCopied.mpControlVector->isUsed())
mpControlVector.reset( new ControlVectorArray2D(*rToBeCopied.mpControlVector) );
return *this;
}
sal_uInt32 count() const
{
return maPoints.count();
}
bool isClosed() const
{
return mbIsClosed;
}
void setClosed(bool bNew)
{
if(bNew != mbIsClosed)
{
mpBufferedData.reset();
mbIsClosed = bNew;
}
}
bool operator==(const ImplB2DPolygon& rCandidate) const
{
if(mbIsClosed == rCandidate.mbIsClosed)
{
if(maPoints == rCandidate.maPoints)
{
bool bControlVectorsAreEqual(true);
if(mpControlVector)
{
if(rCandidate.mpControlVector)
{
bControlVectorsAreEqual = ((*mpControlVector) == (*rCandidate.mpControlVector));
}
else
{
// candidate has no control vector, so it's assumed all unused.
bControlVectorsAreEqual = !mpControlVector->isUsed();
}
}
else
{
if(rCandidate.mpControlVector)
{
// we have no control vector, so it's assumed all unused.
bControlVectorsAreEqual = !rCandidate.mpControlVector->isUsed();
}
}
if(bControlVectorsAreEqual)
{
return true;
}
}
}
return false;
}
const basegfx::B2DPoint& getPoint(sal_uInt32 nIndex) const
{
return maPoints.getCoordinate(nIndex);
}
void setPoint(sal_uInt32 nIndex, const basegfx::B2DPoint& rValue)
{
mpBufferedData.reset();
maPoints.setCoordinate(nIndex, rValue);
}
void reserve(sal_uInt32 nCount)
{
maPoints.reserve(nCount);
}
void append(const basegfx::B2DPoint& rPoint)
{
mpBufferedData.reset(); // TODO: is this needed?
const CoordinateData2D aCoordinate(rPoint);
maPoints.append(aCoordinate);
if(mpControlVector)
{
const ControlVectorPair2D aVectorPair;
mpControlVector->append(aVectorPair);
}
}
void insert(sal_uInt32 nIndex, const basegfx::B2DPoint& rPoint, sal_uInt32 nCount)
{
if(nCount)
{
mpBufferedData.reset();
CoordinateData2D aCoordinate(rPoint);
maPoints.insert(nIndex, aCoordinate, nCount);
if(mpControlVector)
{
ControlVectorPair2D aVectorPair;
mpControlVector->insert(nIndex, aVectorPair, nCount);
}
}
}
const basegfx::B2DVector& getPrevControlVector(sal_uInt32 nIndex) const
{
if(mpControlVector)
{
return mpControlVector->getPrevVector(nIndex);
}
else
{
return basegfx::B2DVector::getEmptyVector();
}
}
void setPrevControlVector(sal_uInt32 nIndex, const basegfx::B2DVector& rValue)
{
if(!mpControlVector)
{
if(!rValue.equalZero())
{
mpBufferedData.reset();
mpControlVector.reset( new ControlVectorArray2D(maPoints.count()) );
mpControlVector->setPrevVector(nIndex, rValue);
}
}
else
{
mpBufferedData.reset();
mpControlVector->setPrevVector(nIndex, rValue);
if(!mpControlVector->isUsed())
mpControlVector.reset();
}
}
const basegfx::B2DVector& getNextControlVector(sal_uInt32 nIndex) const
{
if(mpControlVector)
{
return mpControlVector->getNextVector(nIndex);
}
else
{
return basegfx::B2DVector::getEmptyVector();
}
}
void setNextControlVector(sal_uInt32 nIndex, const basegfx::B2DVector& rValue)
{
if(!mpControlVector)
{
if(!rValue.equalZero())
{
mpBufferedData.reset();
mpControlVector.reset( new ControlVectorArray2D(maPoints.count()) );
mpControlVector->setNextVector(nIndex, rValue);
}
}
else
{
mpBufferedData.reset();
mpControlVector->setNextVector(nIndex, rValue);
if(!mpControlVector->isUsed())
mpControlVector.reset();
}
}
bool areControlPointsUsed() const
{
return (mpControlVector && mpControlVector->isUsed());
}
void resetControlVectors(sal_uInt32 nIndex)
{
setPrevControlVector(nIndex, basegfx::B2DVector::getEmptyVector());
setNextControlVector(nIndex, basegfx::B2DVector::getEmptyVector());
}
void resetControlVectors()
{
mpBufferedData.reset();
mpControlVector.reset();
}
void setControlVectors(sal_uInt32 nIndex, const basegfx::B2DVector& rPrev, const basegfx::B2DVector& rNext)
{
setPrevControlVector(nIndex, rPrev);
setNextControlVector(nIndex, rNext);
}
void appendBezierSegment(const basegfx::B2DVector& rNext, const basegfx::B2DVector& rPrev, const basegfx::B2DPoint& rPoint)
{
mpBufferedData.reset();
const sal_uInt32 nCount(maPoints.count());
if(nCount)
{
setNextControlVector(nCount - 1, rNext);
}
insert(nCount, rPoint, 1);
setPrevControlVector(nCount, rPrev);
}
void insert(sal_uInt32 nIndex, const ImplB2DPolygon& rSource)
{
const sal_uInt32 nCount(rSource.maPoints.count());
if(nCount)
{
mpBufferedData.reset();
if(rSource.mpControlVector && rSource.mpControlVector->isUsed() && !mpControlVector)
{
mpControlVector.reset( new ControlVectorArray2D(maPoints.count()) );
}
maPoints.insert(nIndex, rSource.maPoints);
if(rSource.mpControlVector)
{
mpControlVector->insert(nIndex, *rSource.mpControlVector);
if(!mpControlVector->isUsed())
mpControlVector.reset();
}
else if(mpControlVector)
{
ControlVectorPair2D aVectorPair;
mpControlVector->insert(nIndex, aVectorPair, nCount);
}
}
}
void remove(sal_uInt32 nIndex, sal_uInt32 nCount)
{
if(nCount)
{
mpBufferedData.reset();
maPoints.remove(nIndex, nCount);
if(mpControlVector)
{
mpControlVector->remove(nIndex, nCount);
if(!mpControlVector->isUsed())
mpControlVector.reset();
}
}
}
void flip()
{
if(maPoints.count() > 1)
{
mpBufferedData.reset();
// flip points
maPoints.flip(mbIsClosed);
if(mpControlVector)
{
// flip control vector
mpControlVector->flip(mbIsClosed);
}
}
}
bool hasDoublePoints() const
{
if(mbIsClosed)
{
// check for same start and end point
const sal_uInt32 nIndex(maPoints.count() - 1);
if(maPoints.getCoordinate(0) == maPoints.getCoordinate(nIndex))
{
if(mpControlVector)
{
if(mpControlVector->getNextVector(nIndex).equalZero() && mpControlVector->getPrevVector(0).equalZero())
{
return true;
}
}
else
{
return true;
}
}
}
// test for range
for(sal_uInt32 a(0); a < maPoints.count() - 1; a++)
{
if(maPoints.getCoordinate(a) == maPoints.getCoordinate(a + 1))
{
if(mpControlVector)
{
if(mpControlVector->getNextVector(a).equalZero() && mpControlVector->getPrevVector(a + 1).equalZero())
{
return true;
}
}
else
{
return true;
}
}
}
return false;
}
void removeDoublePointsAtBeginEnd()
{
// Only remove DoublePoints at Begin and End when poly is closed
if(mbIsClosed)
{
mpBufferedData.reset();
if(mpControlVector)
{
bool bRemove;
do
{
bRemove = false;
if(maPoints.count() > 1)
{
const sal_uInt32 nIndex(maPoints.count() - 1);
if(maPoints.getCoordinate(0) == maPoints.getCoordinate(nIndex))
{
if(mpControlVector)
{
if(mpControlVector->getNextVector(nIndex).equalZero() && mpControlVector->getPrevVector(0).equalZero())
{
bRemove = true;
}
}
else
{
bRemove = true;
}
}
}
if(bRemove)
{
const sal_uInt32 nIndex(maPoints.count() - 1);
if(mpControlVector && !mpControlVector->getPrevVector(nIndex).equalZero())
{
mpControlVector->setPrevVector(0, mpControlVector->getPrevVector(nIndex));
}
remove(nIndex, 1);
}
}
while(bRemove);
}
else
{
maPoints.removeDoublePointsAtBeginEnd();
}
}
}
void removeDoublePointsWholeTrack()
{
mpBufferedData.reset();
if(mpControlVector)
{
sal_uInt32 nIndex(0);
// test as long as there are at least two points and as long as the index
// is smaller or equal second last point
while((maPoints.count() > 1) && (nIndex <= maPoints.count() - 2))
{
bool bRemove(maPoints.getCoordinate(nIndex) == maPoints.getCoordinate(nIndex + 1));
if(bRemove)
{
if(mpControlVector)
{
if(!mpControlVector->getNextVector(nIndex).equalZero() || !mpControlVector->getPrevVector(nIndex + 1).equalZero())
{
bRemove = false;
}
}
}
if(bRemove)
{
if(mpControlVector && !mpControlVector->getPrevVector(nIndex).equalZero())
{
mpControlVector->setPrevVector(nIndex + 1, mpControlVector->getPrevVector(nIndex));
}
// if next is same as index and the control vectors are unused, delete index
remove(nIndex, 1);
}
else
{
// if different, step forward
nIndex++;
}
}
}
else
{
maPoints.removeDoublePointsWholeTrack();
}
}
void transform(const basegfx::B2DHomMatrix& rMatrix)
{
mpBufferedData.reset();
if(mpControlVector)
{
for(sal_uInt32 a(0); a < maPoints.count(); a++)
{
basegfx::B2DPoint aCandidate = maPoints.getCoordinate(a);
if(mpControlVector->isUsed())
{
const basegfx::B2DVector& rPrevVector(mpControlVector->getPrevVector(a));
const basegfx::B2DVector& rNextVector(mpControlVector->getNextVector(a));
if(!rPrevVector.equalZero())
{
basegfx::B2DVector aPrevVector(rMatrix * rPrevVector);
mpControlVector->setPrevVector(a, aPrevVector);
}
if(!rNextVector.equalZero())
{
basegfx::B2DVector aNextVector(rMatrix * rNextVector);
mpControlVector->setNextVector(a, aNextVector);
}
}
aCandidate *= rMatrix;
maPoints.setCoordinate(a, aCandidate);
}
if(!mpControlVector->isUsed())
mpControlVector.reset();
}
else
{
maPoints.transform(rMatrix);
}
}
const basegfx::B2DPoint* begin() const
{
return maPoints.begin();
}
const basegfx::B2DPoint* end() const
{
return maPoints.end();
}
basegfx::B2DPoint* begin()
{
mpBufferedData.reset();
return maPoints.begin();
}
basegfx::B2DPoint* end()
{
mpBufferedData.reset();
return maPoints.end();
}
};
//////////////////////////////////////////////////////////////////////////////
namespace basegfx
{
namespace
{
struct DefaultPolygon: public rtl::Static<B2DPolygon::ImplType, DefaultPolygon> {};
}
B2DPolygon::B2DPolygon()
: mpPolygon(DefaultPolygon::get())
{}
B2DPolygon::B2DPolygon(const B2DPolygon& rPolygon)
: mpPolygon(rPolygon.mpPolygon)
{}
B2DPolygon::B2DPolygon(const B2DPolygon& rPolygon, sal_uInt32 nIndex, sal_uInt32 nCount)
: mpPolygon(ImplB2DPolygon(*rPolygon.mpPolygon, nIndex, nCount))
{
// TODO(P2): one extra temporary here (cow_wrapper copies
// given ImplB2DPolygon into its internal impl_t wrapper type)
OSL_ENSURE(nIndex + nCount <= rPolygon.mpPolygon->count(), "B2DPolygon constructor outside range (!)");
}
B2DPolygon::~B2DPolygon()
{
}
B2DPolygon& B2DPolygon::operator=(const B2DPolygon& rPolygon)
{
mpPolygon = rPolygon.mpPolygon;
return *this;
}
void B2DPolygon::makeUnique()
{
mpPolygon.make_unique();
}
bool B2DPolygon::operator==(const B2DPolygon& rPolygon) const
{
if(mpPolygon.same_object(rPolygon.mpPolygon))
return true;
return ((*mpPolygon) == (*rPolygon.mpPolygon));
}
bool B2DPolygon::operator!=(const B2DPolygon& rPolygon) const
{
return !(*this == rPolygon);
}
sal_uInt32 B2DPolygon::count() const
{
return mpPolygon->count();
}
B2DPoint B2DPolygon::getB2DPoint(sal_uInt32 nIndex) const
{
OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
return mpPolygon->getPoint(nIndex);
}
void B2DPolygon::setB2DPoint(sal_uInt32 nIndex, const B2DPoint& rValue)
{
OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
if(mpPolygon->getPoint(nIndex) != rValue)
{
mpPolygon->setPoint(nIndex, rValue);
}
}
void B2DPolygon::reserve(sal_uInt32 nCount)
{
mpPolygon->reserve(nCount);
}
void B2DPolygon::insert(sal_uInt32 nIndex, const B2DPoint& rPoint, sal_uInt32 nCount)
{
OSL_ENSURE(nIndex <= mpPolygon->count(), "B2DPolygon Insert outside range (!)");
if(nCount)
{
mpPolygon->insert(nIndex, rPoint, nCount);
}
}
void B2DPolygon::append(const B2DPoint& rPoint, sal_uInt32 nCount)
{
if(nCount)
{
mpPolygon->insert(mpPolygon->count(), rPoint, nCount);
}
}
void B2DPolygon::append(const B2DPoint& rPoint)
{
mpPolygon->append(rPoint);
}
B2DPoint B2DPolygon::getPrevControlPoint(sal_uInt32 nIndex) const
{
OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
if(mpPolygon->areControlPointsUsed())
{
return mpPolygon->getPoint(nIndex) + mpPolygon->getPrevControlVector(nIndex);
}
else
{
return mpPolygon->getPoint(nIndex);
}
}
B2DPoint B2DPolygon::getNextControlPoint(sal_uInt32 nIndex) const
{
OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
if(mpPolygon->areControlPointsUsed())
{
return mpPolygon->getPoint(nIndex) + mpPolygon->getNextControlVector(nIndex);
}
else
{
return mpPolygon->getPoint(nIndex);
}
}
void B2DPolygon::setPrevControlPoint(sal_uInt32 nIndex, const B2DPoint& rValue)
{
OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
const basegfx::B2DVector aNewVector(rValue - mpPolygon->getPoint(nIndex));
if(mpPolygon->getPrevControlVector(nIndex) != aNewVector)
{
mpPolygon->setPrevControlVector(nIndex, aNewVector);
}
}
void B2DPolygon::setNextControlPoint(sal_uInt32 nIndex, const B2DPoint& rValue)
{
OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
const basegfx::B2DVector aNewVector(rValue - mpPolygon->getPoint(nIndex));
if(mpPolygon->getNextControlVector(nIndex) != aNewVector)
{
mpPolygon->setNextControlVector(nIndex, aNewVector);
}
}
void B2DPolygon::setControlPoints(sal_uInt32 nIndex, const basegfx::B2DPoint& rPrev, const basegfx::B2DPoint& rNext)
{
OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
const B2DPoint aPoint(mpPolygon->getPoint(nIndex));
const basegfx::B2DVector aNewPrev(rPrev - aPoint);
const basegfx::B2DVector aNewNext(rNext - aPoint);
if(mpPolygon->getPrevControlVector(nIndex) != aNewPrev || mpPolygon->getNextControlVector(nIndex) != aNewNext)
{
mpPolygon->setControlVectors(nIndex, aNewPrev, aNewNext);
}
}
void B2DPolygon::resetPrevControlPoint(sal_uInt32 nIndex)
{
OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
if(mpPolygon->areControlPointsUsed() && !mpPolygon->getPrevControlVector(nIndex).equalZero())
{
mpPolygon->setPrevControlVector(nIndex, B2DVector::getEmptyVector());
}
}
void B2DPolygon::resetNextControlPoint(sal_uInt32 nIndex)
{
OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
if(mpPolygon->areControlPointsUsed() && !mpPolygon->getNextControlVector(nIndex).equalZero())
{
mpPolygon->setNextControlVector(nIndex, B2DVector::getEmptyVector());
}
}
void B2DPolygon::resetControlPoints(sal_uInt32 nIndex)
{
OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
if(mpPolygon->areControlPointsUsed() &&
(!mpPolygon->getPrevControlVector(nIndex).equalZero() || !mpPolygon->getNextControlVector(nIndex).equalZero()))
{
mpPolygon->resetControlVectors(nIndex);
}
}
void B2DPolygon::resetControlPoints()
{
if(mpPolygon->areControlPointsUsed())
{
mpPolygon->resetControlVectors();
}
}
void B2DPolygon::appendBezierSegment(
const B2DPoint& rNextControlPoint,
const B2DPoint& rPrevControlPoint,
const B2DPoint& rPoint)
{
const B2DVector aNewNextVector(mpPolygon->count() ? B2DVector(rNextControlPoint - mpPolygon->getPoint(mpPolygon->count() - 1)) : B2DVector::getEmptyVector());
const B2DVector aNewPrevVector(rPrevControlPoint - rPoint);
if(aNewNextVector.equalZero() && aNewPrevVector.equalZero())
{
mpPolygon->insert(mpPolygon->count(), rPoint, 1);
}
else
{
mpPolygon->appendBezierSegment(aNewNextVector, aNewPrevVector, rPoint);
}
}
bool B2DPolygon::areControlPointsUsed() const
{
return mpPolygon->areControlPointsUsed();
}
bool B2DPolygon::isPrevControlPointUsed(sal_uInt32 nIndex) const
{
OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
return (mpPolygon->areControlPointsUsed() && !mpPolygon->getPrevControlVector(nIndex).equalZero());
}
bool B2DPolygon::isNextControlPointUsed(sal_uInt32 nIndex) const
{
OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
return (mpPolygon->areControlPointsUsed() && !mpPolygon->getNextControlVector(nIndex).equalZero());
}
B2VectorContinuity B2DPolygon::getContinuityInPoint(sal_uInt32 nIndex) const
{
OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
if(mpPolygon->areControlPointsUsed())
{
const B2DVector& rPrev(mpPolygon->getPrevControlVector(nIndex));
const B2DVector& rNext(mpPolygon->getNextControlVector(nIndex));
return getContinuity(rPrev, rNext);
}
else
{
return CONTINUITY_NONE;
}
}
bool B2DPolygon::isBezierSegment(sal_uInt32 nIndex) const
{
OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
if(mpPolygon->areControlPointsUsed())
{
// Check if the edge exists
const bool bNextIndexValidWithoutClose(nIndex + 1 < mpPolygon->count());
if(bNextIndexValidWithoutClose || mpPolygon->isClosed())
{
const sal_uInt32 nNextIndex(bNextIndexValidWithoutClose ? nIndex + 1 : 0);
return (!mpPolygon->getPrevControlVector(nNextIndex).equalZero()
|| !mpPolygon->getNextControlVector(nIndex).equalZero());
}
else
{
// no valid edge -> no bezier segment, even when local next
// vector may be used
return false;
}
}
else
{
// no control points -> no bezier segment
return false;
}
}
void B2DPolygon::getBezierSegment(sal_uInt32 nIndex, B2DCubicBezier& rTarget) const
{
OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
const bool bNextIndexValidWithoutClose(nIndex + 1 < mpPolygon->count());
if(bNextIndexValidWithoutClose || mpPolygon->isClosed())
{
const sal_uInt32 nNextIndex(bNextIndexValidWithoutClose ? nIndex + 1 : 0);
rTarget.setStartPoint(mpPolygon->getPoint(nIndex));
rTarget.setEndPoint(mpPolygon->getPoint(nNextIndex));
if(mpPolygon->areControlPointsUsed())
{
rTarget.setControlPointA(rTarget.getStartPoint() + mpPolygon->getNextControlVector(nIndex));
rTarget.setControlPointB(rTarget.getEndPoint() + mpPolygon->getPrevControlVector(nNextIndex));
}
else
{
// no bezier, reset control poins at rTarget
rTarget.setControlPointA(rTarget.getStartPoint());
rTarget.setControlPointB(rTarget.getEndPoint());
}
}
else
{
// no valid edge at all, reset rTarget to current point
const B2DPoint aPoint(mpPolygon->getPoint(nIndex));
rTarget.setStartPoint(aPoint);
rTarget.setEndPoint(aPoint);
rTarget.setControlPointA(aPoint);
rTarget.setControlPointB(aPoint);
}
}
B2DPolygon B2DPolygon::getDefaultAdaptiveSubdivision() const
{
return mpPolygon->getDefaultAdaptiveSubdivision(*this);
}
B2DRange B2DPolygon::getB2DRange() const
{
return mpPolygon->getB2DRange(*this);
}
void B2DPolygon::insert(sal_uInt32 nIndex, const B2DPolygon& rPoly, sal_uInt32 nIndex2, sal_uInt32 nCount)
{
OSL_ENSURE(nIndex <= mpPolygon->count(), "B2DPolygon Insert outside range (!)");
if(rPoly.count())
{
if(!nCount)
{
nCount = rPoly.count();
}
if(0 == nIndex2 && nCount == rPoly.count())
{
mpPolygon->insert(nIndex, *rPoly.mpPolygon);
}
else
{
OSL_ENSURE(nIndex2 + nCount <= rPoly.mpPolygon->count(), "B2DPolygon Insert outside range (!)");
ImplB2DPolygon aTempPoly(*rPoly.mpPolygon, nIndex2, nCount);
mpPolygon->insert(nIndex, aTempPoly);
}
}
}
void B2DPolygon::append(const B2DPolygon& rPoly, sal_uInt32 nIndex, sal_uInt32 nCount)
{
if(rPoly.count())
{
if(!nCount)
{
nCount = rPoly.count();
}
if(0 == nIndex && nCount == rPoly.count())
{
mpPolygon->insert(mpPolygon->count(), *rPoly.mpPolygon);
}
else
{
OSL_ENSURE(nIndex + nCount <= rPoly.mpPolygon->count(), "B2DPolygon Append outside range (!)");
ImplB2DPolygon aTempPoly(*rPoly.mpPolygon, nIndex, nCount);
mpPolygon->insert(mpPolygon->count(), aTempPoly);
}
}
}
void B2DPolygon::remove(sal_uInt32 nIndex, sal_uInt32 nCount)
{
OSL_ENSURE(nIndex + nCount <= mpPolygon->count(), "B2DPolygon Remove outside range (!)");
if(nCount)
{
mpPolygon->remove(nIndex, nCount);
}
}
void B2DPolygon::clear()
{
mpPolygon = DefaultPolygon::get();
}
bool B2DPolygon::isClosed() const
{
return mpPolygon->isClosed();
}
void B2DPolygon::setClosed(bool bNew)
{
if(isClosed() != bNew)
{
mpPolygon->setClosed(bNew);
}
}
void B2DPolygon::flip()
{
if(count() > 1)
{
mpPolygon->flip();
}
}
bool B2DPolygon::hasDoublePoints() const
{
return (mpPolygon->count() > 1 && mpPolygon->hasDoublePoints());
}
void B2DPolygon::removeDoublePoints()
{
if(hasDoublePoints())
{
mpPolygon->removeDoublePointsAtBeginEnd();
mpPolygon->removeDoublePointsWholeTrack();
}
}
void B2DPolygon::transform(const B2DHomMatrix& rMatrix)
{
if(mpPolygon->count() && !rMatrix.isIdentity())
{
mpPolygon->transform(rMatrix);
}
}
const B2DPoint* B2DPolygon::begin() const
{
return mpPolygon->begin();
}
const B2DPoint* B2DPolygon::end() const
{
return mpPolygon->end();
}
B2DPoint* B2DPolygon::begin()
{
return mpPolygon->begin();
}
B2DPoint* B2DPolygon::end()
{
return mpPolygon->end();
}
} // end of namespace basegfx
//////////////////////////////////////////////////////////////////////////////
// eof