| /************************************************************** |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| *************************************************************/ |
| |
| |
| |
| // MARKER(update_precomp.py): autogen include statement, do not remove |
| #include "precompiled_basegfx.hxx" |
| #include <basegfx/curve/b2dquadraticbezier.hxx> |
| #include <basegfx/numeric/ftools.hxx> |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| namespace basegfx |
| { |
| B2DQuadraticBezier::B2DQuadraticBezier(const B2DQuadraticBezier& rBezier) |
| : maStartPoint(rBezier.maStartPoint), |
| maEndPoint(rBezier.maEndPoint), |
| maControlPoint(rBezier.maControlPoint) |
| { |
| } |
| |
| B2DQuadraticBezier::B2DQuadraticBezier() |
| { |
| } |
| |
| B2DQuadraticBezier::B2DQuadraticBezier(const ::basegfx::B2DPoint& rStart, const ::basegfx::B2DPoint& rEnd) |
| : maStartPoint(rStart), |
| maEndPoint(rEnd) |
| { |
| } |
| |
| B2DQuadraticBezier::B2DQuadraticBezier(const ::basegfx::B2DPoint& rStart, const ::basegfx::B2DPoint& rControl, const ::basegfx::B2DPoint& rEnd) |
| : maStartPoint(rStart), |
| maEndPoint(rEnd), |
| maControlPoint(rControl) |
| { |
| } |
| |
| B2DQuadraticBezier::~B2DQuadraticBezier() |
| { |
| } |
| |
| // assignment operator |
| B2DQuadraticBezier& B2DQuadraticBezier::operator=(const B2DQuadraticBezier& rBezier) |
| { |
| maStartPoint = rBezier.maStartPoint; |
| maEndPoint = rBezier.maEndPoint; |
| maControlPoint = rBezier.maControlPoint; |
| |
| return *this; |
| } |
| |
| // compare operators |
| bool B2DQuadraticBezier::operator==(const B2DQuadraticBezier& rBezier) const |
| { |
| return ( |
| maStartPoint == rBezier.maStartPoint |
| && maEndPoint == rBezier.maEndPoint |
| && maControlPoint == rBezier.maControlPoint |
| ); |
| } |
| |
| bool B2DQuadraticBezier::operator!=(const B2DQuadraticBezier& rBezier) const |
| { |
| return ( |
| maStartPoint != rBezier.maStartPoint |
| || maEndPoint != rBezier.maEndPoint |
| || maControlPoint != rBezier.maControlPoint |
| ); |
| } |
| |
| // test if control vector is used |
| bool B2DQuadraticBezier::isBezier() const |
| { |
| // if control vector is empty, bezier is not used |
| if(maControlPoint == maStartPoint || maControlPoint == maEndPoint) |
| return false; |
| |
| return true; |
| } |
| } // end of namespace basegfx |
| |
| // eof |