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#ifndef _BGFX_VECTOR_B2ENUMS_HXX
#define _BGFX_VECTOR_B2ENUMS_HXX
#include <sal/types.h>
namespace basegfx
{
/** Descriptor for the mathematical orientations of two 2D Vectors
*/
enum B2VectorOrientation
{
/// mathematically positive oriented
ORIENTATION_POSITIVE = 0,
/// mathematically negative oriented
ORIENTATION_NEGATIVE,
/// mathematically neutral, thus parallel
ORIENTATION_NEUTRAL
};
/** Descriptor for the mathematical continuity of two 2D Vectors
*/
enum B2VectorContinuity
{
/// none
CONTINUITY_NONE = 0,
/// mathematically negative oriented
CONTINUITY_C1,
/// mathematically neutral, thus parallel
CONTINUITY_C2
};
/** Descriptor for possible line joins between two line segments
*/
enum B2DLineJoin
{
B2DLINEJOIN_NONE, // no rounding
B2DLINEJOIN_MIDDLE, // calc middle value between joints
B2DLINEJOIN_BEVEL, // join edges with line
B2DLINEJOIN_MITER, // extend till cut
B2DLINEJOIN_ROUND // create arc
};
} // end of namespace basegfx
#endif /* _BGFX_VECTOR_B2ENUMS_HXX */