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#ifndef _BGFX_TOOLS_KEYSTOPLERP_HXX
#define _BGFX_TOOLS_KEYSTOPLERP_HXX
#include <basegfx/numeric/ftools.hxx>
#include <vector>
namespace com{ namespace sun{ namespace star{ namespace uno {
template<typename T> class Sequence;
}}}}
namespace basegfx
{
namespace tools
{
/** Lerp in a vector of key stops
This class holds a key stop vector and provides the
functionality to lerp inside it. Useful e.g. for
multi-stop gradients, or the SMIL key time activity.
For those, given a global [0,1] lerp alpha, one need to
find the suitable bucket index from key stop vector, and
then calculate the relative alpha between the two buckets
found.
*/
class KeyStopLerp
{
public:
typedef std::pair<std::ptrdiff_t,double> ResultType;
/** Create lerper with given vector of stops
@param rKeyStops
Vector of stops, must contain at least two elements
(though preferrably more, otherwise you probably don't
need key stop lerping in the first place). All
elements must be of monotonically increasing value.
*/
explicit KeyStopLerp( const std::vector<double>& rKeyStops );
/** Create lerper with given sequence of stops
@param rKeyStops
Sequence of stops, must contain at least two elements
(though preferrably more, otherwise you probably don't
need key stop lerping in the first place). All
elements must be of monotonically increasing value.
*/
explicit KeyStopLerp( const ::com::sun::star::uno::Sequence<double>& rKeyStops );
/** Find two nearest bucket index & interpolate
@param fAlpha
Find bucket index i, with keyStops[i] < fAlpha <=
keyStops[i+1]. Return new alpha value in [0,1),
proportional to fAlpha's position between keyStops[i]
and keyStops[i+1]
*/
ResultType lerp(double fAlpha) const;
private:
std::vector<double> maKeyStops;
mutable std::ptrdiff_t mnLastIndex;
};
}
}
#endif