| /************************************************************** |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| *************************************************************/ |
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| |
| |
| #ifndef _BGFX_RANGE_B2DRANGECLIPPER_HXX |
| #define _BGFX_RANGE_B2DRANGECLIPPER_HXX |
| |
| #include <basegfx/range/b2dpolyrange.hxx> |
| #include <vector> |
| |
| namespace basegfx |
| { |
| namespace tools |
| { |
| /** Extract poly-polygon w/o self-intersections from poly-range |
| |
| Similar to the solveCrossovers(const B2DPolyPolygon&) |
| method, this one calculates a self-intersection-free |
| poly-polygon with the same topology, and encoding |
| inside/outsidedness via polygon orientation and layering. |
| */ |
| B2DPolyPolygon solveCrossovers(const std::vector<B2DRange>& rRanges, |
| const std::vector<B2VectorOrientation>& rOrientations); |
| } |
| } |
| |
| #endif /* _BGFX_RANGE_B2DRANGECLIPPER_HXX */ |