| /************************************************************** |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| *************************************************************/ |
| |
| |
| |
| #ifndef _BGFX_POLYGON_B3DPOLYGON_HXX |
| #define _BGFX_POLYGON_B3DPOLYGON_HXX |
| |
| #include <sal/types.h> |
| #include <o3tl/cow_wrapper.hxx> |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // predeclarations |
| class ImplB3DPolygon; |
| |
| namespace basegfx |
| { |
| class B3DPolygon; |
| class B3DPoint; |
| class B3DHomMatrix; |
| class B3DVector; |
| class B2DPoint; |
| class B2DHomMatrix; |
| class BColor; |
| } // end of namespace basegfx |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| namespace basegfx |
| { |
| class B3DPolygon |
| { |
| public: |
| typedef o3tl::cow_wrapper< ImplB3DPolygon > ImplType; |
| |
| private: |
| // internal data. |
| ImplType mpPolygon; |
| |
| public: |
| B3DPolygon(); |
| B3DPolygon(const B3DPolygon& rPolygon); |
| B3DPolygon(const B3DPolygon& rPolygon, sal_uInt32 nIndex, sal_uInt32 nCount); |
| ~B3DPolygon(); |
| |
| // assignment operator |
| B3DPolygon& operator=(const B3DPolygon& rPolygon); |
| |
| /// unshare this polygon with all internally shared instances |
| void makeUnique(); |
| |
| // compare operators |
| bool operator==(const B3DPolygon& rPolygon) const; |
| bool operator!=(const B3DPolygon& rPolygon) const; |
| |
| // member count |
| sal_uInt32 count() const; |
| |
| // Coordinate interface |
| B3DPoint getB3DPoint(sal_uInt32 nIndex) const; |
| void setB3DPoint(sal_uInt32 nIndex, const B3DPoint& rValue); |
| |
| // Coordinate insert/append |
| void insert(sal_uInt32 nIndex, const B3DPoint& rPoint, sal_uInt32 nCount = 1); |
| void append(const B3DPoint& rPoint, sal_uInt32 nCount = 1); |
| |
| // BColor interface |
| BColor getBColor(sal_uInt32 nIndex) const; |
| void setBColor(sal_uInt32 nIndex, const BColor& rValue); |
| bool areBColorsUsed() const; |
| void clearBColors(); |
| |
| // Normals interface |
| B3DVector getNormal() const; // plane normal |
| B3DVector getNormal(sal_uInt32 nIndex) const; // normal in each point |
| void setNormal(sal_uInt32 nIndex, const B3DVector& rValue); |
| void transformNormals(const B3DHomMatrix& rMatrix); |
| bool areNormalsUsed() const; |
| void clearNormals(); |
| |
| // TextureCoordinate interface |
| B2DPoint getTextureCoordinate(sal_uInt32 nIndex) const; |
| void setTextureCoordinate(sal_uInt32 nIndex, const B2DPoint& rValue); |
| void transformTextureCoordiantes(const B2DHomMatrix& rMatrix); |
| bool areTextureCoordinatesUsed() const; |
| void clearTextureCoordinates(); |
| |
| // insert/append other 2D polygons |
| void insert(sal_uInt32 nIndex, const B3DPolygon& rPoly, sal_uInt32 nIndex2 = 0, sal_uInt32 nCount = 0); |
| void append(const B3DPolygon& rPoly, sal_uInt32 nIndex = 0, sal_uInt32 nCount = 0); |
| |
| // remove |
| void remove(sal_uInt32 nIndex, sal_uInt32 nCount = 1); |
| |
| // clear all points |
| void clear(); |
| |
| // closed state |
| bool isClosed() const; |
| void setClosed(bool bNew); |
| |
| // flip polygon direction |
| void flip(); |
| |
| // test if Polygon has double points |
| bool hasDoublePoints() const; |
| |
| // remove double points, at the begin/end and follow-ups, too |
| void removeDoublePoints(); |
| |
| // apply transformation given in matrix form to the polygon |
| void transform(const B3DHomMatrix& rMatrix); |
| }; |
| } // end of namespace basegfx |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| |
| #endif /* _BGFX_POLYGON_B3DPOLYGON_HXX */ |