| /************************************************************** |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
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| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| *************************************************************/ |
| |
| |
| |
| #ifndef _BGFX_POLYGON_B2DTRAPEZOID_HXX |
| #define _BGFX_POLYGON_B2DTRAPEZOID_HXX |
| |
| #include <basegfx/polygon/b2dpolygon.hxx> |
| #include <basegfx/polygon/b2dpolypolygon.hxx> |
| #include <vector> |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| namespace basegfx |
| { |
| // class to hold a single trapezoid |
| class B2DTrapezoid |
| { |
| private: |
| // Geometry data. YValues are down-oriented, this means bottom should |
| // be bigger than top to be below it. The constructor implementation |
| // guarantees: |
| // |
| // - mfBottomY >= mfTopY |
| // - mfTopXRight >= mfTopXLeft |
| // - mfBottomXRight >= mfBottomXLeft |
| double mfTopXLeft; |
| double mfTopXRight; |
| double mfTopY; |
| double mfBottomXLeft; |
| double mfBottomXRight; |
| double mfBottomY; |
| |
| public: |
| // constructor |
| B2DTrapezoid( |
| const double& rfTopXLeft, |
| const double& rfTopXRight, |
| const double& rfTopY, |
| const double& rfBottomXLeft, |
| const double& rfBottomXRight, |
| const double& rfBottomY); |
| |
| // data read access |
| const double& getTopXLeft() const { return mfTopXLeft; } |
| const double& getTopXRight() const { return mfTopXRight; } |
| const double& getTopY() const { return mfTopY; } |
| const double& getBottomXLeft() const { return mfBottomXLeft; } |
| const double& getBottomXRight() const { return mfBottomXRight; } |
| const double& getBottomY() const { return mfBottomY; } |
| |
| // convenience method to get content as Polygon |
| B2DPolygon getB2DPolygon() const; |
| }; |
| |
| typedef ::std::vector< B2DTrapezoid > B2DTrapezoidVector; |
| |
| } // end of namespace basegfx |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| namespace basegfx |
| { |
| namespace tools |
| { |
| // convert SourcePolyPolygon to trapezoids. The trapezoids will be appended to |
| // ro_Result. ro_Result will not be cleared. If SourcePolyPolygon contains curves, |
| // it's default AdaptiveSubdivision will be used. |
| // CAUTION: Trapezoids are oreintation-dependent in the sense that the upper and lower |
| // lines have to be parallel to the X-Axis, thus this subdivision is NOT simply usable |
| // for primitive decompositions. To use it, the shear and rotate parts of the |
| // involved transformations HAVE to be taken into account. |
| void trapezoidSubdivide( |
| B2DTrapezoidVector& ro_Result, |
| const B2DPolyPolygon& rSourcePolyPolygon); |
| |
| // directly create trapezoids from given edge. Depending on the given geometry, |
| // none up to three trapezoids will be created |
| void createLineTrapezoidFromEdge( |
| B2DTrapezoidVector& ro_Result, |
| const B2DPoint& rPointA, |
| const B2DPoint& rPointB, |
| double fLineWidth = 1.0); |
| |
| // create trapezoids for all edges of the given polygon. The closed state of |
| // the polygon is taken into account. If curves are contaned, the default |
| // AdaptiveSubdivision will be used. |
| void createLineTrapezoidFromB2DPolygon( |
| B2DTrapezoidVector& ro_Result, |
| const B2DPolygon& rPolygon, |
| double fLineWidth = 1.0); |
| |
| // create trapezoids for all edges of the given polyPolygon. The closed state of |
| // the PolyPolygon is taken into account. If curves are contaned, the default |
| // AdaptiveSubdivision will be used. |
| void createLineTrapezoidFromB2DPolyPolygon( |
| B2DTrapezoidVector& ro_Result, |
| const B2DPolyPolygon& rPolyPolygon, |
| double fLineWidth = 1.0); |
| |
| } // end of namespace tools |
| } // end of namespace basegfx |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| #endif /* _BGFX_POLYGON_B2DTRAPEZOID_HXX */ |