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#ifndef _BGFX_POLYGON_B2DPOLYPOLYGON_HXX
#define _BGFX_POLYGON_B2DPOLYPOLYGON_HXX
#include <sal/types.h>
#include <o3tl/cow_wrapper.hxx>
#include <basegfx/range/b2drange.hxx>
// predeclarations
class ImplB2DPolyPolygon;
namespace basegfx
{
class B2DPolygon;
class B2DHomMatrix;
} // end of namespace basegfx
//////////////////////////////////////////////////////////////////////////////
namespace basegfx
{
class B2DPolyPolygon
{
public:
typedef o3tl::cow_wrapper< ImplB2DPolyPolygon > ImplType;
private:
ImplType mpPolyPolygon;
public:
B2DPolyPolygon();
B2DPolyPolygon(const B2DPolyPolygon& rPolyPolygon);
explicit B2DPolyPolygon(const B2DPolygon& rPolygon);
~B2DPolyPolygon();
// assignment operator
B2DPolyPolygon& operator=(const B2DPolyPolygon& rPolyPolygon);
/// unshare this poly-polygon (and all included polygons) with all internally shared instances
void makeUnique();
// compare operators
bool operator==(const B2DPolyPolygon& rPolyPolygon) const;
bool operator!=(const B2DPolyPolygon& rPolyPolygon) const;
// polygon interface
sal_uInt32 count() const;
B2DPolygon getB2DPolygon(sal_uInt32 nIndex) const;
void setB2DPolygon(sal_uInt32 nIndex, const B2DPolygon& rPolygon);
// test for curve
bool areControlPointsUsed() const;
// insert/append single polygon
void insert(sal_uInt32 nIndex, const B2DPolygon& rPolygon, sal_uInt32 nCount = 1);
void append(const B2DPolygon& rPolygon, sal_uInt32 nCount = 1);
/** Default adaptive subdivision access
For details refer to B2DPolygon::getDefaultAdaptiveSubdivision()
@return
The default subdivision of this polygon
*/
B2DPolyPolygon getDefaultAdaptiveSubdivision() const;
/** Get the B2DRange (Rectangle dimensions) of this B2DPolyPolygon
For details refer to B2DPolygon::getB2DRange()
@return
The outer range of the bezier curve/polygon
*/
B2DRange getB2DRange() const;
// insert/append multiple polygons
void insert(sal_uInt32 nIndex, const B2DPolyPolygon& rPolyPolygon);
void append(const B2DPolyPolygon& rPolyPolygon);
// remove
void remove(sal_uInt32 nIndex, sal_uInt32 nCount = 1);
// reset to empty state
void clear();
// closed state
bool isClosed() const;
void setClosed(bool bNew);
// flip polygon direction
void flip();
// test if PolyPolygon has double points
bool hasDoublePoints() const;
// remove double points, at the begin/end and follow-ups, too
void removeDoublePoints();
// apply transformation given in matrix form to the polygon
void transform(const basegfx::B2DHomMatrix& rMatrix);
// polygon iterators (same iterator validity conditions as for vector)
const B2DPolygon* begin() const;
const B2DPolygon* end() const;
B2DPolygon* begin();
B2DPolygon* end();
};
// typedef for a vector of B2DPolyPolygons
typedef ::std::vector< B2DPolyPolygon > B2DPolyPolygonVector;
} // end of namespace basegfx
#endif /* _BGFX_POLYGON_B2DPOLYPOLYGON_HXX */