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| #ifndef _BGFX_POLYPOLYGON_B2DPOLYGONCLIPPER_HXX |
| #define _BGFX_POLYPOLYGON_B2DPOLYGONCLIPPER_HXX |
| |
| #include <basegfx/polygon/b2dpolypolygon.hxx> |
| #include <basegfx/polygon/b2dpolygon.hxx> |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| namespace basegfx |
| { |
| // predefinitions |
| class B2DRange; |
| |
| namespace tools |
| { |
| // This method clips the given PolyPolygon against a horizontal or vertical axis (parallell to X or Y axis). The axis is |
| // defined by bParallelToXAxis (true -> it's parallel to the X-Axis of the coordinate system, else to the Y-Axis) and the |
| // fValueOnOtherAxis (gives the translation to the coordinate system axis). For example, when You want to define |
| // a clip axis parallel to X.Axis and 100 above it, use bParallelToXAxis = true and fValueOnOtherAxis = 100. |
| // The value bAboveAxis defines on which side the return value will be (true -> above X, right of Y). |
| // The switch bStroke decides if the polygon is interpreted as area (false) or strokes (true). |
| B2DPolyPolygon clipPolyPolygonOnParallelAxis(const B2DPolyPolygon& rCandidate, bool bParallelToXAxis, bool bAboveAxis, double fValueOnOtherAxis, bool bStroke); |
| B2DPolyPolygon clipPolygonOnParallelAxis(const B2DPolygon& rCandidate, bool bParallelToXAxis, bool bAboveAxis, double fValueOnOtherAxis, bool bStroke); |
| |
| // Clip the given PolyPolygon against the given range. bInside defines if the result will contain the |
| // parts which are contained in the range or vice versa. |
| // The switch bStroke decides if the polygon is interpreted as area (false) or strokes (true). |
| B2DPolyPolygon clipPolyPolygonOnRange(const B2DPolyPolygon& rCandidate, const B2DRange& rRange, bool bInside, bool bStroke); |
| B2DPolyPolygon clipPolygonOnRange(const B2DPolygon& rCandidate, const B2DRange& rRange, bool bInside, bool bStroke); |
| |
| // Clip given PolyPolygon against the endless edge (ray) defined by the given two points. bAbove defines on which side |
| // of the edge the result will be together with the definition of the edge. If the edge is seen as a vector |
| // from A to B and bAbove is true, the result will contain the geometry left of the vector. |
| // The switch bStroke decides if the polygon is interpreted as area (false) or strokes (true). |
| B2DPolyPolygon clipPolyPolygonOnEdge(const B2DPolyPolygon& rCandidate, const B2DPoint& rPointA, const B2DPoint& rPointB, bool bAbove, bool bStroke); |
| B2DPolyPolygon clipPolygonOnEdge(const B2DPolygon& rCandidate, const B2DPoint& rPointA, const B2DPoint& rPointB, bool bAbove, bool bStroke); |
| |
| // Clip given PolyPolygon against given clipping polygon. |
| // The switch bStroke decides if the polygon is interpreted as area (false) or strokes (true). |
| // With stroke polygons, You get all line snippets inside rCip. |
| // With filled polygons, You get all PolyPolygon parts which were inside rClip. |
| // The switch bInside decides if the parts inside the clip polygon or outside shall be created. |
| // The clip polygon is always assumed closed, even when it's isClosed() is false. |
| B2DPolyPolygon clipPolyPolygonOnPolyPolygon(const B2DPolyPolygon& rCandidate, const B2DPolyPolygon& rClip, bool bInside, bool bStroke); |
| B2DPolyPolygon clipPolygonOnPolyPolygon(const B2DPolygon& rCandidate, const B2DPolyPolygon& rClip, bool bInside, bool bStroke); |
| |
| // clip the given polygon against the given range. the resulting polygon will always contain |
| // the inside parts which will always be interpreted as areas. the incoming polygon is expected |
| // to be a simple triangle list. the result is also a simple triangle list. |
| B2DPolygon clipTriangleListOnRange( const B2DPolygon& rCandidate, const B2DRange& rRange ); |
| |
| } // end of namespace tools |
| } // end of namespace basegfx |
| |
| #endif /* _BGFX_POLYPOLYGON_B2DPOLYGONCLIPPER_HXX */ |