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#ifndef _BGFX_CURVE_B2DQUADRATICBEZIER_HXX
#define _BGFX_CURVE_B2DQUADRATICBEZIER_HXX
#include <basegfx/point/b2dpoint.hxx>
//////////////////////////////////////////////////////////////////////////////
namespace basegfx
{
class B2DQuadraticBezier
{
::basegfx::B2DPoint maStartPoint;
::basegfx::B2DPoint maEndPoint;
::basegfx::B2DPoint maControlPoint;
public:
B2DQuadraticBezier();
B2DQuadraticBezier(const B2DQuadraticBezier& rBezier);
B2DQuadraticBezier(const ::basegfx::B2DPoint& rStart, const ::basegfx::B2DPoint& rEnd);
B2DQuadraticBezier(const ::basegfx::B2DPoint& rStart,
const ::basegfx::B2DPoint& rControlPoint, const ::basegfx::B2DPoint& rEnd);
~B2DQuadraticBezier();
// assignment operator
B2DQuadraticBezier& operator=(const B2DQuadraticBezier& rBezier);
// compare operators
bool operator==(const B2DQuadraticBezier& rBezier) const;
bool operator!=(const B2DQuadraticBezier& rBezier) const;
// test if control point is placed on the edge
bool isBezier() const;
// data interface
::basegfx::B2DPoint getStartPoint() const { return maStartPoint; }
void setStartPoint(const ::basegfx::B2DPoint& rValue) { maStartPoint = rValue; }
::basegfx::B2DPoint getEndPoint() const { return maEndPoint; }
void setEndPoint(const ::basegfx::B2DPoint& rValue) { maEndPoint = rValue; }
::basegfx::B2DPoint getControlPoint() const { return maControlPoint; }
void setControlPoint(const ::basegfx::B2DPoint& rValue) { maControlPoint = rValue; }
};
} // end of namespace basegfx
#endif /* _BGFX_CURVE_B2DQUADRATICBEZIER_HXX */