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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
/***************************************************************************
**
** Von StatementList werden alle Statements abgeleitet.
** Es gibt immer nur eine Statementliste, die verpointert ist.
** jederzeit kann das der Anfang der Kette abgefragt werden.
**
**
**
**
**
**
**
***************************************************************************/
#ifndef _STATEMNT_HXX
#define _STATEMNT_HXX
#include <tools/wintypes.hxx>
#include <tools/string.hxx>
#include <tools/debug.hxx>
#include <tools/time.hxx>
#ifndef _SV_DRAG_HXX //autogen
//#include <vcl/drag.hxx>
#endif
#include <vcl/menu.hxx>
#include <vcl/svapp.hxx>
#include <tools/fsys.hxx>
#include <sot/storage.hxx>
#include <basic/sbstar.hxx>
#include <vcl/event.hxx>
#include <com/sun/star/beans/PropertyValue.hpp>
#include <automation/commtypes.hxx>
class Window;
class SystemWindow;
class Point;
class SfxPoolItem;
class ScrollBar;
class SCmdStream;
class RetStream;
class ImplRemoteControl;
class TTProfiler;
class TTProperties;
class Dir;
class CommunicationLink;
#if OSL_DEBUG_LEVEL > 1
class EditWindow;
#endif
#ifdef __cplusplus
extern "C"
{
#endif
void SAL_CALL osl_TestToolDebugPrint( const sal_Char *pString );
#ifdef __cplusplus
}
#endif
#define IsVisible IsReallyVisible
#define GET_REAL_PARENT() GetWindow( WINDOW_REALPARENT )
// switch behaviour of ImplMouse* and ImplKeyInput
#define FORCE_DIRECT_CALL sal_True
typedef sal_uInt16 SearchFlags;
#define SEARCH_NOOVERLAP ((SearchFlags) 0x0001)
#define SEARCH_NO_TOPLEVEL_WIN ((SearchFlags) 0x0002)
#define SEARCH_FOCUS_FIRST ((SearchFlags) 0x0004)
#define SEARCH_FIND_DISABLED ((SearchFlags) 0x0008)
class Search
{
SearchFlags nmSearchFlags;
public:
Search( SearchFlags nSearchFlags = 0): nmSearchFlags(nSearchFlags) {}
virtual ~Search() {}
virtual sal_Bool IsWinOK( Window *pWin ) = 0;
SearchFlags GetSearchFlags() { return nmSearchFlags; }
void AddSearchFlags( SearchFlags aNewFlags ) { nmSearchFlags |= aNewFlags; }
void RemoveSearchFlags( SearchFlags aRemoveFlags ) { nmSearchFlags &= ( ~aRemoveFlags ); }
sal_Bool HasSearchFlag( SearchFlags aQueryFlag ) { return (nmSearchFlags & aQueryFlag) == aQueryFlag; }
};
sal_Bool IsDialog(Window *pWin); // Ist *pWin von SystemWindow abgeleitet (Kann es Active sein)
sal_Bool IsAccessable(Window *pWin); // Ist *pWin Zugreifbar (über IsEnabled und Parents geprüft)
//class SafePointer : CriticalSection
class SafePointer
{
SafePointer *pSelf;
public:
SafePointer() { pSelf = this; }
virtual ~SafePointer() { DBG_ASSERT(pSelf==this,"Destructor von Nicht existierendem Objekt aufgerufen");
pSelf = NULL; }
// static sal_Bool IsValid( SafePointer *pThis ) { return pThis == pThis->pSelf; }
// virtual operator -> (); { DBG_ASSERT(pMyself == this,"-> von Nicht existierendem Objekt aufgerufen"); }
};
class DisplayHidWin;
class StatementCommand;
class TranslateWin;
struct TTSettings
{
// DisplayHID
StatementCommand *pDisplayInstance;
DisplayHidWin *pDisplayHidWin;
Window *Old;
Window *Act;
String aOriginalCaption;
// Translate
TranslateWin *pTranslateWin;
sal_Bool bToTop;
};
TTSettings* GetTTSettings();
#define MAX_RETRIES 9
class StatementList : public SafePointer
{
private:
StatementList(const StatementList&);
StatementList & operator=(const StatementList&);
protected:
StatementList();
sal_uInt16 nRetryCount;
void QueStatement(StatementList *pAfterThis);
sal_Bool bStatementInQue;
static sal_uInt16 nUseBindings;
static TTProfiler *pProfiler;
void InitProfile();
void SendProfile( String aText );
static StatementList *pCurrentProfileStatement;
static sal_Bool bIsInReschedule;
static sal_uInt16 nModalCount;
static Window *pLastFocusWindow; // Wenn dieses sich ändert wird Safe Reschedule abgebrochen
static sal_Bool bWasDragManager; // Wenn dieses sich ändert wird Safe Reschedule abgebrochen
static sal_Bool bWasPopupMenu; // Wenn dieses sich ändert wird Safe Reschedule abgebrochen
static sal_Bool bBasicWasRunning;
static sal_uInt16 nMinTypeKeysDelay; /// Verzögerung der einzelnen Anschläge für TypeKeys
static sal_uInt16 nMaxTypeKeysDelay;
static sal_Bool bDoTypeKeysDelay;
static Window* pFirstDocFrame;
static sal_Bool bIsSlotInExecute;
public:
static sal_Bool IsInReschedule() { return bIsInReschedule; }
void SafeReschedule( sal_Bool bYield = sal_False ) // Setzt Flag, so daß nicht schon der nächste Befehl ausgeführt wird
{
nModalCount = Application::GetModalModeCount();
bIsInReschedule = sal_True;
pLastFocusWindow = GetpApp()->GetFocusWindow();
bWasDragManager = false /*!= DragManager::GetDragManager()*/;
bWasPopupMenu = NULL != PopupMenu::GetActivePopupMenu();
bBasicWasRunning = StarBASIC::IsRunning();
bWasExecuting = bExecuting;
if ( bYield )
GetpApp()->Yield();
else
GetpApp()->Reschedule();
bExecuting = bWasExecuting;
bBasicWasRunning = sal_False;
bWasPopupMenu = sal_False;
bWasDragManager = sal_False;
pLastFocusWindow = NULL;
bIsInReschedule = sal_False;
nModalCount = 0;
}
static sal_Bool MaybeResetSafeReschedule()
{ // Implementierung muß hier zwar nicht sein, ist aber übersichtlicher so
if ( !bIsInReschedule )
return sal_False;
if ( pLastFocusWindow != GetpApp()->GetFocusWindow()
|| ( Application::GetModalModeCount() > nModalCount )
// || ( DragManager::GetDragManager() && !bWasDragManager )
|| ( PopupMenu::GetActivePopupMenu() && !bWasPopupMenu )
|| ( StarBASIC::IsRunning() && !bBasicWasRunning ) )
{
bIsInReschedule = sal_False;
pLastFocusWindow = NULL;
return sal_True;
}
else
return sal_False;
}
static void NormalReschedule() // Setzt das flag nicht
{
GetpApp()->Reschedule();
}
#define Reschedule RescheduleNichtBenutzen_StattdessenSafeRescheduleAnStatementList
static Window* GetMouseWin();
static sal_Bool WinPtrValid(Window *pTest);
static Window* SearchAllWin( Window *pBase, Search &aSearch, sal_Bool MaybeBase = sal_True );
protected:
static Window* SearchClientWin( Window *pBase, Search &aSearch, sal_Bool MaybeBase = sal_True );
Window* SearchTree( rtl::OString aUId, sal_Bool bSearchButtonOnToolbox = sal_False );
Window* GetActive( WindowType nRT, sal_Bool MaybeBase = sal_True );
Window* GetFocus( WindowType nRT, sal_Bool MaybeBase = sal_True );
Window* GetAnyActive( sal_Bool MaybeBase = sal_True );
ScrollBar* GetScrollBar( Window *pBase, sal_uInt16 nDirection, sal_Bool MaybeBase = sal_True );
Window* GetPopupFloatingWin( sal_Bool MaybeBase = sal_True );
Menu* GetMatchingMenu( Window* pWin, Menu* pBaseMenu = NULL );
Window* GetWinByRT( Window *pBase, WindowType nRT, sal_Bool MaybeBase = sal_True, sal_uInt16 nSkip = 0, sal_Bool bSearchAll = sal_False );
sal_uInt16 CountWinByRT( Window *pBase, WindowType nRT, sal_Bool MaybeBase = sal_True );
Window* GetDocWin( sal_uInt16 nNr );
sal_uInt16 GetDocWinCount();
Window* GetFadeSplitWin( Window *pBase, WindowAlign nAlign, sal_Bool MaybeBase = sal_True );
sal_Bool ValueOK(rtl::OString nId, String aBezeichnung, sal_uLong nValue, sal_uLong nMax);
sal_uInt16 GetCurrentMenues( PopupMenu *&pPopup, MenuBar *&pMenuBar, Menu *&pMenu );
public:
// void AddStatement( StatementList *pNewStatement );
virtual ~StatementList();
void Advance();
virtual sal_Bool Execute() = 0;
/***************************************************************************
** Bestimmt erst den nächsten Befehl, setzt Current
** und führt dann aus.
** Returnwert gibt an, ob Befehl nochmal ausgeführt
** werden soll. Dann muß auch der UserEvent verlassen werden, um der Applikation
** normales Arbeiten zu ermöglichen (Dialog schliessen)
** sal_True bedeutet, dass alles klar gegangen ist
** sal_False bedeutet nochmal Bitte
***************************************************************************/
void ReportError(String aMessage);
void ReportError(rtl::OString aUId, String aMessage);
void ReportError(String aMessage, sal_uLong nWhatever);
static void DirectLog( sal_uLong nType, String aString );
String Tree(Window *pBase, int Indent);
String ClientTree(Window *pBase, int Indent);
StatementList *pNext;
static StatementList /**pCurrent,*/ *pFirst;
static sal_Bool bReadingCommands;
static rtl::OString aWindowWaitUId;
static Window *pWindowWaitPointer;
static rtl::OString aWindowWaitOldHelpId;
static rtl::OString aWindowWaitOldUniqueId;
static RetStream *pRet;
static sal_Bool IsError;
static sal_Bool bDying;
static sal_Bool bExecuting; // Gesetzt, wenn ein Befehl rescheduled ohne einen neuen Befehl zu erlauben
sal_Bool bWasExecuting; // Wurde bei einem MaybeResetSafeReschedule resettet, so wird der Zustand danach wiederhergestellt
static sal_uInt16 aSubMenuId1; // Untermenüs bei PopupMenus
static sal_uInt16 aSubMenuId2; // erstmal 2-Stufig
static sal_uInt16 aSubMenuId3; // and now even 3 levels #i31512#
static SystemWindow *pMenuWindow; // when using MenuBar as base for MenuCommands
static TTProperties *pTTProperties; // Hier stehen die SlotIDs aus dem SFX drin
sal_Bool CheckWindowWait(); //True heisst, dass Window noch existiert
//False -> Window weg;
static void SetFirstDocFrame( Window* pWin );
static Window* GetFirstDocFrame();
static sal_Bool IsFirstDocFrame( Window* pWin );
static sal_Bool IsDocWin( Window* pWin );
static sal_Bool IsIMEWin( Window* pWin ); // Input Window for CJK under Solaris
static sal_Bool IsDocFrame( Window* pWin );
static MenuBar* GetDocFrameMenuBar( Window* pWin );
static sal_uInt16 GetDocFrameCount();
static sal_Bool bCatchGPF;
static sal_Bool bUsePostEvents; // use Application::Post*Event or own impl to handle key and mouseevents
#if OSL_DEBUG_LEVEL > 1
static EditWindow *m_pDbgWin;
#endif
};
class StatementSlot : public StatementList //Slots aufrufen
{
protected:
sal_uInt16 nAnzahl;
SfxPoolItem **pItemArr;
::com::sun::star::uno::Sequence< ::com::sun::star::beans::PropertyValue> aArgs;
sal_uInt16 nFunctionId; // can get removed when the old (numeric) slothandling is removed
String aUnoUrl;
sal_Bool bMenuClosed;
StatementSlot();
void AddReferer();
public:
StatementSlot( SCmdStream *pIn );
StatementSlot( sal_uLong nSlot, SfxPoolItem* pItem = NULL );
virtual ~StatementSlot();
virtual sal_Bool Execute();
};
class StatementUnoSlot : public StatementSlot //Uno Slots aufrufen
{
public:
StatementUnoSlot(SCmdStream *pIn);
};
class StatementCommand : public StatementList // Befehl ausführen (wintree, resetaplication ...)
{
friend class ImplRemoteControl;
protected:
sal_uInt16 nMethodId;
sal_uInt16 nParams;
comm_USHORT nNr1,nNr2,nNr3,nNr4;
comm_ULONG nLNr1;
String aString1,aString2;
sal_Bool bBool1,bBool2;
Window* GetNextOverlap( Window* pBase );
Window* GetNextRecoverWin();
static sal_uInt16 nDirPos;
static Dir *pDir;
static pfunc_osl_printDebugMessage pOriginal_osl_DebugMessageFunc;
sal_Bool UnpackStorage( SotStorageRef xStorage, DirEntry &aBaseDir );
void HandleSAXParser();
public:
StatementCommand( SCmdStream *pIn );
StatementCommand( StatementList *pAfterThis, sal_uInt16 MethodId, sal_uInt16 Params, sal_uInt16 Nr1 );
virtual sal_Bool Execute();
sal_Bool DisplayHID();
void Translate();
void WriteControlData( Window *pBase, sal_uLong nConf, sal_Bool bFirst = sal_True );
};
enum TTHotSpots { MitteLinks, Mitte, MitteOben };
class StatementControl : public StatementList
{
protected:
rtl::OString aUId;
sal_uInt16 nMethodId;
sal_uInt16 nParams;
comm_USHORT nNr1,nNr2,nNr3,nNr4;
comm_ULONG nLNr1;
String aString1,aString2;
sal_Bool bBool1,bBool2;
sal_Bool ControlOK( Window *pControl, const sal_Char* aBezeichnung );
void AnimateMouse( Window *pControl, TTHotSpots aWohin );
void AnimateMouse( Window *pControl, Point aWohin );
sal_Bool MaybeDoTypeKeysDelay( Window *pTestWindow );
sal_Bool HandleVisibleControls( Window *pControl );
sal_Bool HandleCommonMethods( Window *pControl );
public:
StatementControl( SCmdStream *pIn, sal_uInt16 nControlType );
virtual sal_Bool Execute();
};
class StatementFlow : public StatementList // Kommunikation mit Sequence
{
sal_uInt16 nArt;
sal_uInt16 nParams;
comm_USHORT nSNr1;
comm_ULONG nLNr1;
String aString1;
sal_Bool bBool1;
public:
StatementFlow (sal_uLong nServiceId, SCmdStream *pIn, ImplRemoteControl *pRC );
StatementFlow( StatementList *pAfterThis, sal_uInt16 nArtP );
virtual sal_Bool Execute();
static CommunicationLink *pCommLink;
static sal_Bool bSending;
static sal_Bool bUseIPC; // Soll zur rückmeldung IPC verwendet werden?
static ImplRemoteControl *pRemoteControl; // Static für 2. Constructor
private:
void SendViaSocket();
};
class SearchUID : public Search
{
Window *pMaybeResult;
Window *pAlternateResult;
rtl::OString aUId;
sal_Bool bSearchButtonOnToolbox;
public:
SearchUID( rtl::OString aUIdP, sal_Bool bSearchButtonOnToolboxP ): Search( SEARCH_FOCUS_FIRST ), pMaybeResult(NULL), pAlternateResult(NULL), aUId(aUIdP), bSearchButtonOnToolbox(bSearchButtonOnToolboxP) {}
virtual sal_Bool IsWinOK( Window *pWin );
Window* GetMaybeWin() { return pMaybeResult; }
Window* GetAlternateResultWin() { return pAlternateResult; }
};
class SearchActive : public Search
{
WindowType nRT;
public:
SearchActive( WindowType nRTP ): nRT(nRTP) {}
virtual sal_Bool IsWinOK( Window *pWin );
};
class SearchPopupFloatingWin : public Search
{
public:
SearchPopupFloatingWin(): Search( SEARCH_FOCUS_FIRST ) {}
virtual sal_Bool IsWinOK( Window *pWin );
};
class SearchRT : public Search
{
WindowType mnRT;
sal_uInt16 mnSkip;
sal_uInt16 mnCount;
public:
SearchRT( WindowType nRTP, SearchFlags nSearchFlags, sal_uInt16 nSkip = 0 ): Search(nSearchFlags), mnRT(nRTP), mnSkip( nSkip ), mnCount( 0 ) {}
virtual sal_Bool IsWinOK( Window *pWin );
sal_uInt16 GetCount(){ return mnCount; }
};
class SearchScroll : public SearchRT
{
sal_uInt16 nDirection;
public:
SearchScroll( sal_uInt16 nDir, SearchFlags nSearchFlags ): SearchRT(WINDOW_SCROLLBAR, nSearchFlags), nDirection(nDir) {}
virtual sal_Bool IsWinOK( Window *pWin );
};
class SearchWinPtr : public Search
{
Window *pTest;
public:
SearchWinPtr( Window *pTestP ): pTest(pTestP) {}
virtual sal_Bool IsWinOK( Window *pWin );
};
class SearchFadeSplitWin : public Search
{
WindowAlign nAlign;
public:
SearchFadeSplitWin( WindowAlign nAlignP ): nAlign(nAlignP) {}
virtual sal_Bool IsWinOK( Window *pWin );
};
void ImplKeyInput( Window* pWin, KeyEvent &aKEvnt, sal_Bool bForceDirect=sal_False );
void ImplMouseMove( Window* pWin, MouseEvent &aMEvnt, sal_Bool bForceDirect=sal_False );
void ImplMouseButtonDown( Window* pWin, MouseEvent &aMEvnt, sal_Bool bForceDirect=sal_False );
void ImplMouseButtonUp( Window* pWin, MouseEvent &aMEvnt, sal_Bool bForceDirect=sal_False );
void ImplCommand( Window* pWin, CommandEvent &aCmdEvnt );
void ImplEventWait( sal_uLong nID );
#endif