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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
#include <precomp.h>
#include <toolkit/out_node.hxx>
// NOT FULLY DEFINED SERVICES
#include <algorithm>
namespace output
{
namespace
{
struct Less_NodePtr
{
bool operator()(
Node * p1,
Node * p2 ) const
{ return p1->Name() < p2->Name(); }
};
struct Less_NodePtr C_Less_NodePtr;
Node C_aNullNode(Node::null_object);
} // namepace anonymous
//********************** Node ***************************//
Node::Node()
: sName(),
pParent(0),
aChildren(),
nDepth(0),
nNameRoomId(0)
{
}
Node::Node( E_NullObject )
: sName(),
pParent(0),
aChildren(),
nDepth(-1),
nNameRoomId(0)
{
}
Node::Node( const String & i_name,
Node & i_parent )
: sName(i_name),
pParent(&i_parent),
aChildren(),
nDepth(i_parent.Depth()+1),
nNameRoomId(0)
{
}
Node::~Node()
{
for ( List::iterator it = aChildren.begin();
it != aChildren.end();
++it )
{
delete *it;
}
}
Node &
Node::Provide_Child( const String & i_name )
{
Node *
ret = find_Child(i_name);
if (ret != 0)
return *ret;
return add_Child(i_name);
}
void
Node::Get_Path( StreamStr & o_result,
intt i_maxDepth ) const
{
// Intentionally 'i_maxDepth != 0', so max_Depth == -1 sets no limit:
if (i_maxDepth != 0)
{
if (pParent != 0)
pParent->Get_Path(o_result, i_maxDepth-1);
o_result << sName << '/';
}
}
void
Node::Get_Chain( StringVector & o_result,
intt i_maxDepth ) const
{
if (i_maxDepth != 0)
{
// This is called also for the toplevel Node,
// but there happens nothing:
if (pParent != 0)
{
pParent->Get_Chain(o_result, i_maxDepth-1);
o_result.push_back(sName);
}
}
}
Node *
Node::find_Child( const String & i_name )
{
Node aSearch;
aSearch.sName = i_name;
List::const_iterator
ret = std::lower_bound( aChildren.begin(),
aChildren.end(),
&aSearch,
C_Less_NodePtr );
if ( ret != aChildren.end() ? (*ret)->Name() == i_name : false )
return *ret;
return 0;
}
Node &
Node::add_Child( const String & i_name )
{
DYN Node *
pNew = new Node(i_name,*this);
aChildren.insert( std::lower_bound( aChildren.begin(),
aChildren.end(),
pNew,
C_Less_NodePtr ),
pNew );
return *pNew;
}
Node &
Node::provide_Child( StringVector::const_iterator i_next,
StringVector::const_iterator i_end )
{
if (i_next == i_end)
return *this;
return Provide_Child(*i_next).provide_Child(i_next+1,i_end);
}
Node &
Node::Null_()
{
return C_aNullNode;
}
} // namespace output