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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
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*************************************************************/
#include <precomp.h>
#include <ary/cpp/c_enum.hxx>
// NOT FULLY DECLARED SERVICES
#include <slots.hxx>
#include "c_slots.hxx"
namespace ary
{
namespace cpp
{
Enum::Enum( const String & i_sLocalName,
Ce_id i_nOwner,
E_Protection i_eProtection,
Lid i_nFile )
: aEssentials( i_sLocalName,
i_nOwner,
i_nFile ),
aValues(),
eProtection(i_eProtection)
{
}
Enum::~Enum()
{
}
void
Enum::Add_Value( Ce_id i_nId )
{
aValues.Add( i_nId );
}
const String &
Enum::inq_LocalName() const
{
return aEssentials.LocalName();
}
Cid
Enum::inq_Owner() const
{
return aEssentials.Owner();
}
Lid
Enum::inq_Location() const
{
return aEssentials.Location();
}
void
Enum::do_Accept(csv::ProcessorIfc & io_processor) const
{
csv::CheckedCall(io_processor,*this);
}
ClassId
Enum::get_AryClass() const
{
return class_id;
}
Gid
Enum::inq_Id_Group() const
{
return static_cast<Gid>(Id());
}
const ary::cpp::CppEntity &
Enum::inq_RE_Group() const
{
return *this;
}
const group::SlotList &
Enum::inq_Slots() const
{
static const SlotAccessId aProjectSlotData[]
= { SLOT_Values };
static const std::vector< SlotAccessId >
aSlots( &aProjectSlotData[0],
&aProjectSlotData[0]
+ sizeof aProjectSlotData / sizeof (SlotAccessId) );
return aSlots;
}
DYN Slot *
Enum::inq_Create_Slot( SlotAccessId i_nSlot ) const
{
switch ( i_nSlot )
{
case SLOT_Values: return new Slot_SequentialIds<Ce_id>(aValues);
default:
return new Slot_Null;
} // end switch
}
} // namespace cpp
} // namespace ary