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/**
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var Q = require('q');
var io = require('socket.io');
var logger = require('./utils').logger;
var util = require('util');
var portChecker = require('tcp-port-used');
var EventEmitter = require('events').EventEmitter;
var localtunnel = require('localtunnel');
// how many ms without a pong packet to consider the connection closed
var CONNECTION_HEARBEAT_PING_TIMEOUT = 60000;
// how many ms before sending a new ping packet
var CONNECTION_HEARBEAT_PING_INTERVAL = 25000;
function LocalServer(port, externalServerUrl) {
this.port = port;
this.externalServerUrl = externalServerUrl;
}
util.inherits(LocalServer, EventEmitter);
LocalServer.startServer = function (ports, externalServerUrl, useTunnel) {
logger.normal("local-server: scanning ports from " + ports.start + " to " + ports.end);
return LocalServer.getFirstAvailablePort(ports.start, ports.end)
.then(function (port) {
logger.normal("local-server: port " + port + " is available");
logger.info("local-server: starting local medic server");
var localServer = new LocalServer(port, externalServerUrl);
localServer.createSocketListener();
if (useTunnel) {
return localServer.createTunnel();
}
return localServer;
});
};
LocalServer.getFirstAvailablePort = function (startPort, endPort) {
return portChecker.check(startPort).then(function (isInUse) {
if (!isInUse) {
return startPort;
}
if (startPort < endPort) {
return LocalServer.getFirstAvailablePort(startPort + 1, endPort);
}
throw new Error('Unable to find available port');
});
};
LocalServer.prototype.createTunnel = function () {
logger.info('cordova-paramedic: attempt to create local tunnel');
var self = this;
return Q.Promise(function(resolve, reject) {
var tunnel = localtunnel(self.port, function (err, tunnel) {
if (err) {
reject('Unable to create local tunnel: ' + err);
return;
}
self.tunneledUrl = tunnel.url;
logger.info('cordova-paramedic: using tunneled url ' + self.tunneledUrl);
resolve(self);
});
// this trace is useful to debug test run timeout issue
tunnel.on('close', function () {
logger.normal('local-server: local tunnel has been closed');
});
});
};
LocalServer.prototype.createSocketListener = function () {
var listener = io.listen(this.port, {
pingTimeout: CONNECTION_HEARBEAT_PING_TIMEOUT,
pingInterval: CONNECTION_HEARBEAT_PING_INTERVAL
});
var self = this;
listener.on('connection', function(socket) {
logger.info('local-server: new socket connection');
self.connection = socket;
// server methods
['deviceLog', 'disconnect', 'deviceInfo',
'jasmineStarted', 'specStarted', 'specDone',
'suiteStarted', 'suiteDone', 'jasmineDone'].forEach(function(route) {
socket.on(route, function(data) {
self.emit(route, data);
});
});
});
};
// Connection url could be platform specific so we pass platform as param here
LocalServer.prototype.getConnectionUrl = function (platformId) {
// --useTunnel option
if (this.tunneledUrl) {
return this.tunneledUrl;
}
// --externalServerUrl option / we know ip or dns name
if (this.externalServerUrl) {
return this.externalServerUrl + ":" + this.port;
}
// build connection uri for localhost based on platform
var connectionUrl;
switch(platformId) {
case "android" :
connectionUrl = "http://10.0.2.2";
break;
case "ios" :
case "browser" :
case "windows" :
/* falls through */
default:
connectionUrl = "http://127.0.0.1";
}
return connectionUrl + ":" + this.port;
};
LocalServer.prototype.isDeviceConnected = function () {
return !!this.connection;
};
module.exports = LocalServer;